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NPC Generator

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Advanced [show]


Gynk Clayton, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 6'5". She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and her gloved hand is found clutching a kukri. With bright silver hair. She has a dull look in her amber eyes.

Personality: She has always had a great fascination with Tabaxi culture. The war was a terrible time for her, and Gynk does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born to a criminal king-pin and mafia family Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She has recently gotten a pet goose that steals things from people.

Motivation: She wants nothing more than to rejoin the army; and she has decided she is irredeemable

Ideals: Gifted. Flaws: Racist, Depressed. Bonds: Military, Criminal record. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Gynk Clayton, Female Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 10 (+0)9 (-1) 8 (-1)9 (-1)
Skills Acrobatics +4, Deception +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Coral (60 gp).


Social Check DCs


Eiravel Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a fine chain shirt which he covers with tan colored cloaks and clothing, and is pretty ugly. His blonde hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Shepherd born in the past three hundred years. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: When he was but 4 years old his parents immigrated from the north. Eiravel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Eiravel decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Shepherd kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Further expansion of business; and balancing his hectic life and new shepherd responsibilities is difficult

Flaws: Ugly, Insane. Bonds: Job, Criminal record, Immigrant. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

Eiravel Qualanthri, Male Elf Sorcerer 2
Medium (4'11") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)7 (-2) 10 (+0)11 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 240 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilbert Morton, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he dresses like a well dressed Architect does. He is bald on top and has large golden tufts of hair around his ears. His amber unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Barber father left him crippled. He then took over the family business and is one of the better Architect for hire.

Motivation: To be a Barber again.

Flaws: Ugly, Disease, Shy. Bonds: Job, Adventurer. Occupation: Architect

Voice: Mumbles to self between sentences

Attributes [hide]

Gilbert Morton, Male Human Sorcerer 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)18 (+4) 12 (+1)10 (+0)
Skills Arcana +6, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Gnoll, Giant
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 2000 cp.


Social Check DCs


Ugol Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'7" northern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and he loathes his own lifestyle

Flaws: Depressed, Forgetful, Insane. Bonds: Rich, Mentor. Occupation: Actor

Voice: Raspy

Attributes [hide]

Ugol Bentham, Male Half-Orc Sorcerer 3
Medium (5'7") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)10 (+0) 5 (-3)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Vezera Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a green armored body suit, with a simple pastel line shooting up and back down. Her rusty crest is kept up in a ponytail inside a small hat. Her eyes, though not visible through her cowl, are gold.

Personality: Cocky and sure of herself, she believes she is the best Tailor born in the past three hundred years. She cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village she learned the ways of the warrior from her father. Her childhood dream was to be a Bounty Hunter, but she was a colossal failure. She has worked as a Tailor like her father before her.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Tailor

Voice: Boston accent

Attributes [hide]

Vezera Esstyrlynn, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 13 (+1)14 (+2) 17 (+3)10 (+0)
Skills Acrobatics +0, Arcana +4
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 6000 cp.


Social Check DCs


Kallista Luck, Female Tiefling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her white hair has been sun bleached extensively. Her white eyes lackadaisically let the world flow into them.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: A powerful necromancer made her what she is. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend; and an old rival family wants her found

Flaws: Ugly. Bonds: Adventurer, Criminal record, Family, Mentor. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Kallista Luck, Female Tiefling Sorcerer 2
Medium (4'11") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)13 (+1) 7 (-2)16 (+3)
Skills Deception +5, Stealth +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 300 gp. Moonstone (20 gp).


Social Check DCs


Fallthra Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears professional attire, and a wedding ring on her left hand. Her brown hair is kept up in a ponytail inside a deerstalker hat. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 16th year, her parents were killed by a orcs raid, leaving Fallthra alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and wishes to resurrect an old love

Ideals: Justice. Bonds: Attractive, In love, Immigrant, Enemies. Occupation: Junk Dealer

Voice: Smooth and feminine

Attributes [hide]

Fallthra Hammerstone, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)13 (+1) 10 (+0)8 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1800 sp. 1 Masterwork Common Melee.


Social Check DCs


John Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Tanner. His silver hair is drawn into a tight pony tail with a dagger scrunchie. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, John and his spouse have recently divorced.

Motivation: Many drow want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Nature, Enemies. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

John Wedgwood, Male Human Sorcerer 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)8 (-1) 17 (+3)5 (-3)
Skills Athletics +4, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Heward Braxton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a grey cloak and cross-gartered brown stockings. His whole body is exceptionally muscular. His silver hair is styled in orderly dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves singing and to teach people singing more than just about anything. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born in the south, but his parents moved at a very young age to the west. He moved from fad to fad and when he turned 15 he discovered singing. He now mingles about in high society.

Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Addict. Bonds: Immigrant, Family, Rich. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Heward Braxton, Male Human Sorcerer 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)9 (-1) 14 (+2)13 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. 3 Holy water.


Social Check DCs

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