Watson Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right arm. He is wearing colorful clothing, dressed as a Painter. He has no hair. He wears a mask on his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Sold as a small child to a brothel owner, Watson was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and wants to work out more often
Ideals: Impeccable, Athletic. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Painter
Voice: Relaxed voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp.
Aerdeth Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His silver hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He feeds upon the attention of others.
History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To protect his home; and he is not mentally stable, and does not behave rationally
Ideals: Joker. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Servant
Voice: Whispers
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 10 (+0) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Druidic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Krûk Altham, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his shortbow ready. His white hair is knotted and matted. He has gray eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Krûk fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Sculptor
Voice: Draws out vowels
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 5 (-3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 90 gp. 1 Masterwork Uncommon Weapon.
Oppah Pingun, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'5" has a big stupid grin on her face most of the time. She wears just a tan suit. Her long blonde hair reaches down to her waist. Her blue eyes dart from person to person.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Animals are drawn to her, and she is able to talk to them.
History: The child of a Brewer, who enjoyed hunting, Oppah was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day
Ideals: Gifted. Flaws: Shy. Bonds: Nature, In love, Criminal record. Occupation: Stableman
Voice: Whispers
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp. 3 Acid flasks.
Gillyd Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and has the majority of her body covered in plate. She has done her best to style her silver hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She got into the Spy business at a young age. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She inherited the family business which she has now maintained for 9 years.
Motivation: To be a Spice Merchant again; and a strong sense of loyalty to tiefling people
Flaws: Shy, Hedonist, Racist. Bonds: Job. Occupation: Spy
Voice: Slurs words
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 700 sp. Pink pearl (150 gp).
Hunter Coombs, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears light armors faded through time and improper care. His hair is short and black. His face is scarred and worn.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the south his family was never financially stable. His divine abilities were realized during a raid on his village. He then took over the family business and is one of the better Bellfounder for hire.
Motivation: To be a Seamstress again.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Bellfounder
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Oskar Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. His red hair and beard is wavy and long. He wears large thick round spectacles.
Personality: Oskar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He never wears the same outfit twice, unless he absolutely has to.
History: Oskar was born with his father's beautiful face. He worked as a nervous Stylist and found it very stressful. He has taken up work as a Stylist and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Extrovert, Artistic. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Stylist
Voice: Spits and sputters
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 17 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Goblin, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 pp.
Ishmoz Easton, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'0" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his white hair well, parting it to the left. His gray eyes dart from person to person to random spaces in the air.
Personality: He is business-like. He takes instructions and follows them to the letter. Around other people he will do his best to conceal his emotions and appear jolly.
History: Ishmoz hails from a village terrorized by giants. Ishmoz liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Enemies, Nature. Occupation: Barrister
Voice: French accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1000 cp. Eye agate (12 gp). 4 Antitoxin.
Tharivol Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A 4'8" western man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are gray.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Tharivol was raised in a hard working conservative environment. His childhood dream was to be a Architect, but he was a colossal failure. He's also a talented Architect, but doesn't like to broadcast it.
Motivation: Money/treasure; and a deep hatred of goblins
Bonds: Attractive, Rich, Job, Enemies. Occupation: Engraver
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 6 (-2) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Abyssal, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!