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NPC Generator

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Advanced [show]


Tippletoe Garrick, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a long, tan, dusty cloak. Her tied-back hair is golden. Her hazel eyes are slightly larger than normal.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. A true patriot, Tippletoe would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tippletoe took refuge in the old dungeon and found the beat up kukri and armor she uses now. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and a deep hatred of orcs

Flaws: Shy. Bonds: Military, Nature, Enemies. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Tippletoe Garrick, Female Gnome Sorcerer 2
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Bertram Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This man wears red leather gloves, a red jacket, and tight pants. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has a long blonde beard with little hanging trinkets. His eyes are a pleasant violet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a ruthless business man, a trait he acquired from his father.

History: Born in the south to a Stylist, Bertram learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Stylist for the past few years.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting, Entrepeneur, Athletic. Bonds: Rich, Job. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Bertram Stoutman, Male Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 7 (-2)10 (+0)
Skills Animal Handling +0, Investigation +3
Senses Passive Perception 8
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Heward Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a yellow collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. He has wavy brown hair. His brown eyes dart from person to person.

Personality: A skeptical and narcissistic man, Heward's first love is himself. His second love is also himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in a small mountains village. His mother took him hunting and taught him how to get in the mind of other creatures. He has worked as a Barber like his mother before him.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Impeccable, Entrepeneur. Bonds: Nature, Job, Criminal record. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Heward Ilphelkiir, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 7 (-2)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 8
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 pp.


Social Check DCs


Jheri Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her white crest, when down, is lengthy. She has a dull look in her gold eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She believes the world needs to unite to get rid of illithids once and for all.

History: She was born in the south. In her 12th year, her parents were killed by a illithids raid, leaving Jheri alone in the world. After a stint in an orphanage, she was adopted. She has never given up on her painting dream.

Motivation: Someone believes her a fraud.

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Animal Trainer

Voice: Italian accent

Attributes [hide]

Jheri Norixius, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)11 (+0) 15 (+2)7 (-2)
Skills Nature +2, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp. Brass mug with jade inlays (100 gp).


Social Check DCs


Eridred Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She has a large brown mantle and cape that has been intricately interwoven into her red robe. She has a moderate pudge and is not very fit. Her hair, while still mostly auburn, has prominent grey streaks. Her green eyes dart from person to person to random spaces in the air.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Gifted from a young age, Eridred studied abroad. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Tanner for the past few years.

Motivation: She has money and likes to spend it; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: In love, Job, Rich. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Eridred Eversharp, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 18 (+4)14 (+2) 9 (-1)9 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp.


Social Check DCs


Pog Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue vest and prefers brown and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is singed and shortened. His eyes are green and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Roofer born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born at the edge of vast plains. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult.

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Nature, Religious. Occupation: Roofer

Voice: High pitched and raspy

Attributes [hide]

Pog Glittergem, Male Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)10 (+0) 18 (+4)14 (+2)
Skills Athletics +1, Survival +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Erias Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting brown shirt and pants. He has a very tight haircut. His skin is flawless and his violet eyes scan people very quickly.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Erias was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he wants revenge against dire rats

Ideals: Philantrophist. Bonds: Attractive, Nature, Religious, Enemies. Occupation: Performer

Voice: American accent

Attributes [hide]

Erias Strakeln, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 900 sp. Azurite (5 gp). Coral (40 gp). Amber (40 gp).


Social Check DCs


Forcas Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'0" western man, he wears a green tunic with tan highlights, and long red pants that bunch up around his shoes. His chestnut hair is slicked back into a classic pompadour. This black eyed westerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the west. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: Forcas was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered music. He's also a talented Priest, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he feels threatened by others

Ideals: Pacifist, Artistic. Flaws: Fearful. Bonds: Job. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Forcas Enigma, Male Tiefling Sorcerer 2
Medium (5'0") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)16 (+3) 13 (+1)14 (+2)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Halfling, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 20 pp.


Social Check DCs


Hamil TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His black hair is cut short with large spiked bangs in the front. His ears are large.

Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. Hamil was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Farmer. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Immigrant. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Hamil TellPenny, Male Halfling Sorcerer 2
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 8000 cp.


Social Check DCs

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