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NPC Generator

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Advanced [show]


Bardryn Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman wears rags and sports a simple walking cane. Her clothes are grease stained in places. Her long white hair is drawn into a two foot long braid. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She is witty, but her monotone delivery comes off as unnerving She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Bardryn was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has worked as a Cartwright like her father before her.

Motivation: Expand her business.

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Cartwright

Voice: Uses lots of figures of speech

Attributes [hide]

Bardryn Trueanvil, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1000 sp. 1 Masterwork Musical instrument.


Social Check DCs


Gomory Aid, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman wears a black coat over a grey low-cut shirt, and a broad hat upon her head. Her clothes are grease stained in places. Her hair is silver and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to make people angry or surprised. She also is a firm believer in the womanly ideal.

History: She served in the navy to pay for her family's outstanding loans. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Poor, Immigrant, Military. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Gomory Aid, Female Tiefling Sorcerer 2
Medium (6'3") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 18 (+4)16 (+3)
Skills Arcana +4, Deception +5
Senses Passive Perception 14
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 160 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tippletoe Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a blue vest and prefers white and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her moppish white hair is in a traditional bowl cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Tippletoe was born the youngest of three triplets. She moved out east to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: She has comitted a past crime that haunts her to this day; and to reunite with her old friends

Flaws: Ugly, Antagonistic. Bonds: Family, Criminal record, Adventurer. Occupation: Server

Voice: Sighs a lot, exhausted

Attributes [hide]

Tippletoe Tarkelby, Female Gnome Sorcerer 1
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)16 (+3) 14 (+2)14 (+2)
Skills Acrobatics +1, Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Ignan, Auran
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 600 sp.


Social Check DCs


Bhevek Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He tends to wear a large white jacket. His hair is cut close to his head. His blue unseeing eyes seem to look past you.

Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.

History: He was raised in a desert tribe. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Job, Nature, Adventurer. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Bhevek Honeypot, Male Halfling Sorcerer 3
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills History +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. Violet garnet (500 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Varis Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear yellow pants and tee shirts. His white hair is drawn into a tight pony tail with a butterfly scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. Since then, he has sought to make the best of life.

Motivation: To get a good night's sleep.

Ideals: Optimist, Justice. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Herbalist

Voice: Draws out vowels

Attributes [hide]

Varis Yaeldrin, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)9 (-1) 10 (+0)14 (+2)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Corkitron Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear flannel. His red hair and beard is wavy and long. His violet eyes peer out from beneath his small red hat.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.

History: He got into the Laborer business at a young age. Corkitron was born on a far western mountains where he grew up under the tutelage of his father, an expert Laborer. He's also a talented Ruler, but doesn't like to broadcast it.

Motivation: Wants to raise his children well; and wants to open a new tavern

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Immigrant, Family. Occupation: Laborer

Voice: Low rumbling, strings words together

Attributes [hide]

Corkitron Warmwater, Male Halfling Sorcerer 2
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)17 (+3) 12 (+1)10 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Terran, Druidic, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1800 sp. Jade (110 gp). Jasper (50 gp).


Social Check DCs


Halimath Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and white pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His blonde hair, when down, is lengthy. His amber eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He got into the Barber business at a young age. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Halimath took refuge in the large cave and found the beat up pickaxe and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to raise his children well; and to be a laborer again

Flaws: Mundane. Bonds: Attractive, Job, Nature, Family. Occupation: Barber

Voice: Rhymes sentences (sorry)

Attributes [hide]

Halimath Plemens, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 4 Thunderstones.


Social Check DCs


Vanuath Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a violet collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His head has been shaved. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.

History: He was born at the edge of vast mountains. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Vanuath Remein, Male Half-Elf Sorcerer 3
Medium (5'0") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 15 (+2)6 (-2)
Skills Arcana +2, Performance +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 90 pp. Chalcedony (20 gp). 1 Simple lock. 1 Silver holy symbol. 1 Bullseye lantern.


Social Check DCs


Drusilia Melancon, Female Half-Elf [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She dresses in yellow turtlenecks beneath a black coat with blue slacks. Her golden hair is lengthy and is close to two feet long. She has green eyes and a yellow hat with a black feather.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Drusilia Melancon, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)18 (+4) 11 (+0)9 (-1)
Skills Arcana +6, Athletics +3
Senses Passive Perception 10
Languages Common, Elven, Goblin, Halfling, Druidic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 6000 cp.


Social Check DCs

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