Dalgal Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and money/treasure
Flaws: Ugly, Insane, Terse. Bonds: Rich, Military. Occupation: Sellsword
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 240 gp. 1 Everburning torch.
Dondon Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'1" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not believe in violence as a means to an end. He is a dedicated Stylist but believes his peers are too gung-ho.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.
Motivation: Retire the richest man in the north; and wants to have a good time and be beloved
Ideals: Entrepeneur, Optimist, Pacifist. Flaws: Insomniac. Bonds: Nature. Occupation: Stylist
Voice: Australian accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 700 sp.
Falkrunn Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a grey suit, yellow shirt, and black tie, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'10" when asserting herself. Her blonde hair is greasy and uncared for. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: From birth she was tutored by a cruel and relentless mentor. She was taken from her home at a very young age. Since then, she has sought to make the best of life.
Motivation: She is currently in port desperately looking for someone to get her out; and wants to have a good time and be beloved
Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Mentor, Slave. Occupation: Banker
Voice: Old thin voice
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 20 (+5) | 6 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 290 gp. An abacus with copper, silver and gold markers (30 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (400 gp). 1 Masterwork Common Melee.
Carrie Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a small bristly mustache and wavy red hair. His hazel eyes lackadaisically let the world flow into them.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: When he was but 7 years old his parents immigrated from the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Sculptor.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and expand his business
Flaws: Impulsive. Bonds: Job, Immigrant, Attractive, Debt. Occupation: Sculptor
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Orc, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Fibblestib Dunben, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He got into the Fletcher business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and he feels kind of lost in life
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Job, Family. Occupation: Fletcher
Voice: Slow speaker
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 120 gp.
Fragrant Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears dull pastel sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He has wavy brown fur. He wears crescent spectacles with a black brim.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the north, but his parents moved at a very young age to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Fragrant's homeland. Fragrant decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions.
Ideals: Fighting. Flaws: Emotional. Bonds: Poor, Religious, Immigrant. Occupation: Mason
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Auran, Draconic, Gnoll, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Feng Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is generally well dressed albeit a few years behind the times. His whole body is exceptionally muscular. His brown hair is lengthy. His eyes are likewise amber.
Personality: He is calm most of the time but flees social interaction. He is frequently practicing swordplay.
History: A powerful wizard made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Shy. Bonds: Attractive, Immigrant, Military, Mentor. Occupation: Roofer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Golden pearl (130 gp). White pearl (130 gp).
Caelynn Siannodel, Female Elf [Permalink]
Personal [hide]
Description: This northern woman wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her clothes are grease stained in places. Her moppish brown hair is in a traditional bowl cut. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She got into the Priest business at a young age. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Priest for the past few years.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Joker. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Priest
Voice: Excited and jittery
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 80 gp.
Torinn Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who is well dressed, constantly wearing a green suit, black shirt, and brown tie. His crest is blue, silky, and of moderate length. His eyes, though not visible through his cowl, are gold.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great joy in being the best Animal Trainer in town.
History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Animal Trainer and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: A deep hatred of drow; and he seems to be bored by most things
Flaws: Mundane. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Animal Trainer
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 3000 sp. Cloth of gold vestments (110 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
