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NPC Generator

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Advanced [show]


Ootah Conway, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. She has styled her auburn hair well, parting it to the left. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: This woman loves writing and to teach people writing more than just about anything. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She moved from fad to fad and when she turned 15 she discovered writing. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has a rivalry with the Church that dominates her actions; and she wants revenge against giants

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Religious, Enemies. Occupation: Bookbinder

Voice: Shortens vowels

Attributes [hide]

Ootah Conway, Female Half-Orc Sorcerer 3
Medium (5'7") Half-Orc, True Neutral (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 10 (+0)10 (+0) 10 (+0)12 (+1)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs


Merla High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a red and yellow handkerchief worn on her left side. She has a moderate pudge and is not very fit. She has dyed her greying brown hair a little too much giving a sharp brown color. Her violet eyes dart from person to person to random spaces in the air.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also is a firm believer in the womanly ideal.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her homeland was ravaged by war and she spent much of her life rebuilding it. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Wants her loneliness to end; and she wants to get laid

Flaws: Antagonistic, Impulsive, PTSD. Bonds: Guardian, Has a crush. Occupation: Spy

Voice: Speaks with lips pursed

Attributes [hide]

Merla High-hill, Female Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Sardonyx (60 gp).


Social Check DCs


Sannl Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey collared shirt and violet skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her red hair is thinning but still full. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She is fixated on the number 35. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.

Motivation: Wants to raise her children well.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Immigrant, Family. Occupation: Soapmaker

Voice: Slow speaker

Attributes [hide]

Sannl Strongheart, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 16 (+3)13 (+1) 16 (+3)9 (-1)
Skills Acrobatics +0, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp. 1 Magnifying glass.


Social Check DCs


Immeral Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a violet shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He has styled his black hair well, parting it to the left. His gray unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He plays an instrument quite well.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered poetry. After a long history of fighting, Immeral and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Artistic. Flaws: Disease, Antagonistic, Insomniac. Bonds: Immigrant. Occupation: Mortician

Voice: Timid voice

Attributes [hide]

Immeral Raethran, Male Half-Elf Sorcerer 2
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 2000 cp.


Social Check DCs


Korfel Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a violet shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His black hair is kept up in a ponytail inside a small hat. His fierce blue eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the west to a Bookbinder, Korfel learned a great deal about his mother's area of expertise. He moved out east to avoid the crime he committed. He inherited the family business which he has now maintained for 5 years.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Depressed. Bonds: Attractive, Rich, Job, Criminal record. Occupation: Bookbinder

Voice: Australian accent

Attributes [hide]

Korfel Siannodel, Male Half-Elf Sorcerer 3
Medium (5'8") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 15 (+2)17 (+3)
Skills Athletics +2, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp.


Social Check DCs


Anne Tickle, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears loose pants and a collared shirt complete with sweater beneath her coat. Sporting a silver mohawk this woman's hair draws a lot of attention. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a font of random trivia from the lore and stories she has discovered

History: Born in the west to a Barkeep, Anne learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She tends to her Barkeep job now, and dutifully fulfills any obligations she has.

Motivation: To be a Engraver again.

Ideals: Athletic, Optimist, Logical. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Anne Tickle, Female Human Sorcerer 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)9 (-1) 12 (+1)12 (+1)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He is a Chromatic Dragon in disguise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To prove his worth to the world; and obtaining odd cultural halfling artifacts is his passion

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Family, Adventurer, Mentor. Occupation: Fletcher

Voice: Pronounces O like U

Attributes [hide]

John Marley, Male Human Sorcerer 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp.


Social Check DCs


Liftrasa Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'1" and wears a lot of dark rich colors, with gold accents. Her left hand appears badly burned and disfigured. She sports a flattop hair cut. Her eyes are a pleasant violet.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by her family; and she has passion for adventuring and risk

Ideals: Joker, Philantrophist. Bonds: Attractive, Immigrant. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Liftrasa Torevir, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)17 (+3) 14 (+2)12 (+1)
Skills History +5, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Aquan, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilbert Burton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with Stetson hat. His long auburn hair reaches down to his waist. His brown eyes are slightly larger than normal.

Personality: Gilbert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 12th year, his parents were killed by a brigands raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gilbert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: A deep hatred of brigands; and revenge

Ideals: Artistic, Logical. Bonds: Religious, Enemies. Occupation: Bookbinder

Voice: Gruff and masculine

Attributes [hide]

Gilbert Burton, Male Human Sorcerer 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)17 (+3) 17 (+3)16 (+3)
Skills Animal Handling +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 200 sp. Chrysoberyl (160 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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