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NPC Generator

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Advanced [show]


Pyntle Pingun, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. Her brown hair is long and unkept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is overprotective of those who hire her services. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is greedy; and to protect her home

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Guardian, Slave. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Pyntle Pingun, Female Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Ombul TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a red armored body suit, with a simple green line shooting up and back down, and a wedding ring on his left hand. His brown hair is long and unkept. His fierce violet eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has achieved small success as a Shepherd.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult.

Flaws: Ugly. Bonds: In love, Job, Religious. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Ombul TellPenny, Male Halfling Sorcerer 2
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)17 (+3) 16 (+3)11 (+0)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Giant, Gnome, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 290 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Seven Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man wears brown trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. His brown fur is heavily combed to the left. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Miner, who enjoyed hunting, Seven was taken on many hunting expeditions. Seven liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Disciplined. Bonds: Poor, Immigrant, Adventurer, Nature. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Seven Timber, Male Tabaxi Sorcerer 2
Medium (6'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 9 (-1)10 (+0)
Skills Persuasion +2, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Burto Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He wears suspenders and red workpants. His shirt is tan, and he wears a heavy red leather apron most of the time. He has a slight overbite and is overall scrawny. He has a very tight haircut. His violet eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. He is afraid of women and trembles around them

History: He was born in the south. Burto was born on a far southern plains where he grew up under the tutelage of his mother, an expert Detective. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Flaws: Antagonistic, Shy. Bonds: Immigrant, Rich, Family. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Burto Fatrabbit, Male Halfling Sorcerer 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 6 (-2)14 (+2) 13 (+1)12 (+1)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 900 sp.


Social Check DCs


Hupe Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his white hair up in a very large beehive style do. His green unseeing eyes seem to look past you.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Sage business at a young age. A gifted student he started as a Guard, but he got bored and became a Sage. He has drifted from career to career and currently works as a Sage.

Motivation: Wants to open a new tavern; and to be a guard again

Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Rich, Job. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Hupe Deephollow, Male Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 9 (-1)15 (+2) 10 (+0)11 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Celestial
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 3000 cp.


Social Check DCs


Chad Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear flannel. His hair is long and golden with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Ploughman father left him crippled. He now owns his own business.

Motivation: To get a good night's sleep; and he is wracked by social anxiety

Flaws: Fearful, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Performer

Voice: Aggressive tone

Attributes [hide]

Chad Casilltenirra, Male Half-Elf Sorcerer 3
Medium (5'8") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)14 (+2) 12 (+1)11 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Orc, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Just what you see.


Social Check DCs


Jabbie Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and pastel handkerchief worn on his right side. He carries with him a set of hammers on his belt, each one with a ruby on the hilt. With a patchy red beard and wild red hair. He has several tiny ruby earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Doesn't want to be a Mayor and was forced into it by his family; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Fearful, Secretive. Bonds: Rich, Family, Immigrant. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Jabbie Horcusporcus, Male Gnome Sorcerer 1
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)16 (+3) 7 (-2)11 (+0)
Skills Investigation +5
Senses Passive Perception 8
Languages Common, Gnome, Terran, Auran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 10 pp. 1 Thunderstones.


Social Check DCs


Melech Revulsion, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has a slight overbite and is overall scrawny. His silver hair is lengthy and is close to two feet long. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Joker, Fighting. Flaws: Impulsive, Ugly. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Melech Revulsion, Male Tiefling Sorcerer 2
Medium (6'10") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1 Average lock.


Social Check DCs


Dûsh Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'4". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a glaive. His silver hair is thinning but still full. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Dûsh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict, Shy, Hedonist. Bonds: Rich, Enemies. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

Dûsh Marley, Male Half-Orc Sorcerer 2
Medium (5'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)8 (-1) 14 (+2)12 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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