Urshar Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She has a large grey mantle and cape that has been intricately interwoven into her tan robe. Beneath her clothing is a huge mess of scar tissue. She has wavy auburn hair. She tend to wears goggles to shield her eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She used her abilities to travel the world and help people.
Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Impeccable, Logical. Flaws: Shy, Insane. Bonds: Slave. Occupation: Spy
Voice: Sore throat, cough
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Gnoll, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Leaf Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His lavender fur is kept up in a ponytail inside a wide-brimmed hat. He has a dull look in his green eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with his god.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Leaf took refuge in the ruined castle and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and to protect his home
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Religious, Immigrant, Nature. Occupation: Blacksmith
Voice: Raspy
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 13 (+1) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 320 gp. 1 Average lock.
Nala Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She wears a feathered hat to cover her moderate length silver crest. She has red eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born in the north, but her parents moved at a very young age to the east. She struck it rich when she found rare goods in large quantities. She's since become an addict/alcoholic.
Motivation: Money/treasure.
Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Rich, Immigrant. Occupation: Stylist
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 8 (-1) | 11 (+0) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver comb with moonstones (300 gp).
Emen Hampton, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 4'8". She wears a black vest and prefers brown and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her brown hair is braided into rings. Her gray eyes dart from person to person to random spaces in the air.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Her mother raised her in a mountain cabin. A gypsy cursed her at a young age, leading to her ugly appearance. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's in love; and she's attracted to the pc
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Nature. Occupation: Crown-heir
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
Dee Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: She wears baggy white pantaloons and a blue scarf. Her chestnut hair is cut jaggedly and amateurishly. Her amber eyes have a joyful gleam in them most of the time.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is skeptical of what others tell her and is slow to trust.
History: Gifted from a young age, Dee studied abroad. Her psionic abilities were realized during a raid on her village. She left for the west, certain she would find work there.
Motivation: Someone believes her a fraud; and she wants revenge against brigands
Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Immigrant, Enemies. Occupation: Painter
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 700 sp.
Gadreel Ideal, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears skinny pants and wears a black and grey robe with the hood down and is in decent physical shape. She has styled her brown hair well, parting it to the right. Her red eyes are passionate and lively.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born to loving parents in a slum to the west. Her divine abilities were realized during a raid on her village. She struck the Miller job and began her own company from there.
Motivation: Retire the richest woman in the west; and to be a fletcher again
Ideals: Gifted, Entrepeneur. Flaws: Insomniac. Bonds: Poor, Job. Occupation: Miller
Voice: Farmer accent
Attributes [hide]
Medium (4'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 10 pp.
Quillathe Galanodel, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a faded coat and loose pants complete with Stetson hat. She has slicked back blonde hair. Her face is covered beneath a completely black helmet.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a very good compulsive liar and kleptomaniac.
History: She was raised in a white middle class family as the only child. Quillathe was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Quillathe decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Adventurer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and a rival would like her out of the picture
Flaws: Greedy, Mundane. Bonds: Immigrant, Criminal record. Occupation: Adventurer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 50 gp.
Philomena Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is dressed in earthy colors with a red and pastel handkerchief worn on her left side. She has slicked back blonde hair. Her amber unseeing eyes seem to look past you.
Personality: She will rave to anyone who will listen. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born the only child of a wealthy merchant. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has been a successful dealer in antiques buying low and selling high.
Motivation: Seeks redemption.
Ideals: Entrepeneur, Fighting. Flaws: Disease, Insane. Bonds: Poor, Criminal record. Occupation: Map Maker
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 16 (+3) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp.
Two Llamas Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her fur is cut close to her head. She wears an eyepatch.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the east; and to prove her worth to the world
Ideals: Athletic, Joker, Entrepeneur. Flaws: Ugly, Impulsive. Occupation: Seamstress
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 19 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 400 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
