Erdan Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his golden hair in a flapper bob. His thin eyebrows rest above his beady green eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He plays an instrument quite well.
History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his absent mother; and wants to raise his children well
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Military, Family. Occupation: Bowyer
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Draconic, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Spear On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a brown suit, black shirt, and tan tie, and carries hammers. She wears a wide-brimmed hat to cover her moderate length gray fur. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She has always had a great fascination with Tiefling culture. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Cartwright
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Amethyst (110 gp).
Kadana Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and wears an entirely black suit with green socks and a vest with buckled shoes. Her crest, while still mostly scarlet, has prominent grey streaks. Her fair skin shows little sign of her aristocratic breeding.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a Dyer, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Barber hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.
Motivation: Wants to work out more often; and doesn't want to be a barber and was forced into it by her family
Ideals: Athletic, Optimist. Flaws: Cynical. Bonds: Attractive, Poor. Occupation: Barber
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Bethrynna Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears skinny pants and wears a tan and red robe with the hood down. Her white hair is thinning but still full. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She is a Armorer first and foremost. She believes firmly that knowledge should be universal. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: A powerful brothel owner made her what she is. She was an apprentice working in her mother's forge. She struck the Armorer job and began her own company from there.
Motivation: Sabotage a competitor.
Ideals: Justice. Bonds: Attractive, Job, Mentor. Occupation: Armorer
Voice: Uses sign language
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp.
Whurbin Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'3" has a big stupid grin on his face most of the time. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is styled in orderly dreadlocks. He has brown eyes and a grey hat with a blue feather.
Personality: He will rave to anyone who will listen. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: He got into the Bather business at a young age. While studying, he fell in love. They married and had a daughter. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A strong sense of loyalty to Tabaxi people.
Flaws: Insane, Racist. Bonds: Poor, Job, In love. Occupation: Bather
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Druidic, Terran, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Altho Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, and he perpetually has his greataxe ready. His white hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a ruthless business man, a trait he acquired from his father.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in greataxe use. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Fighting, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Bricklayer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 140 gp. Deep blue spinel (300 gp). Smoky quartz (60 gp). Sardonyx (60 gp). 1 Thunderstones.
Millicent Lancaster, Female Human [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She carries a battered longsword and tarnished monstrous two handed axe as well. Her red hair is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is harsh and unforgiving.
History: She got into the Barkeep business at a young age. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now owns her own business.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Barkeep
Voice: Russian accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Deep blue spinel (300 gp).
Anverth Welber, Male Gnome [Permalink]
Personal [hide]
Description: 3'2" and muscular, this eastern man prefers to wear blue pants and tee shirts. His red hair is smooth and relatively long. He has gleaming, smiling gray eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is skeptical of what others tell him and is slow to trust.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and meet up once more with his childhood friend
Ideals: Athletic, Logical. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Bather
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 230 gp. Chalcedony (70 gp). Deep green spinel (100 gp). Rock crystal (70 gp). 1 Masterwork Heavy steel shield.
Maynild Blakeley, Female Human [Permalink]
Personal [hide]
Description: 4'10" and muscular, this southern woman wears a grey shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her hair is long and silver with streaks of white, and is pulled back with small grey clips. Her eyes are violet and beady.
Personality: She is witty, but her monotone delivery comes off as unnerving She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Maynild was born in the south. At a young age she loved to build and create. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Athletic, Joker, Persistence, Gifted. Flaws: Ugly. Occupation: Blacksmith
Voice: Soft and melodious
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
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