Millicent Clive, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'11" and wears rags and sports a simple walking cane. Her auburn hair is lengthy. She wears large thick round spectacles.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. A true patriot, Millicent would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has passion for adventuring and risk; and she wants nothing more than to rejoin the army
Ideals: Philantrophist. Bonds: Poor, Military, Nature, Adventurer. Occupation: Locksmith
Voice: Smoker's lung
Attributes [hide]
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Halfling, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Caramip Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her clothes are grease stained in places. Her hair is brown and curly. Her amber eyes are slightly larger than normal.
Personality: She loves telling others what to do and how they should feel about things. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the north her family was never financially stable. Caramip was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Barrister. She moves from town to town, unable to find a place to settle.
Motivation: Someone believes her a fraud.
Ideals: Opinionated. Bonds: Attractive, Poor, Immigrant, Enemies. Occupation: Barrister
Voice: Uses sign language
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 9 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Merla Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: Standing 2'9", this woman typically wears red cloth garments or leather armor. She wears a wide-brimmed hat to cover her moderate length auburn hair. She has several tiny aquamarine earrings on each ear.
Personality: She likes to make people angry or surprised. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: A powerful wizard made her what she is. Her first spouse was a Painter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She became a Map Maker soon after.
Motivation: She is unsatisfied with her job; and her relatives are trying to arrange a marriage
Flaws: Antagonistic. Bonds: Rich, Job, Mentor, Family. Occupation: Map Maker
Voice: Posh accent
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1100 sp.
Kyle Shelley, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Tanner uniform. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has several tiny amber earrings on each ear.
Personality: While he acts the brute, he is far gentler than he would appear. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: The child of southern immigrants he idolized his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.
Motivation: He is greedy; and money/treasure
Ideals: Fighting. Bonds: Job, Rich, Immigrant, Mentor. Occupation: Tanner
Voice: Posh accent
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 gp.
Burana Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her green boots flare out at the collars. She has a moderate pudge and is not very fit. Her silver crest is braided into rings. She has several tiny sapphire earrings on each ear.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is lazy, self-centered, vain, and jealous.
History: Born in a small village she learned the ways of the warrior from her mother. She dropped out of school before completing her studies. She inherited the family business which she has now maintained for 13 years.
Motivation: To share knowledge with the world.
Ideals: Fighting, Logical. Flaws: Selfish. Bonds: Rich, Job. Occupation: Crown-heir
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Gormogord Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a small hat to hide his balding. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Overbrimming with self-confidence, Gormogord isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. The war was a terrible time for him, and Gormogord does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He has worked as a Servant like his father before him.
Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Mentor, Job. Occupation: Servant
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Banded mail.
Maegan Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft tan waves gently in the breeze. Her black hair is cut short with large spiked bangs in the front. She wears an eyepatch.
Personality: She is overprotective of those who hire her services. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Gifted from a young age, Maegan studied abroad. Brilliant and gifted she never wanted to apply herself. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To protect her home; and she is greedy
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Guardian. Occupation: Fisher
Voice: Can't modulate volume
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. 1 Masterwork Common Melee.
Jebeddo Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His black hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born to a Hunter, his father struggled to pay the bills. His father was a mechanic, and taught him how to fix just about anything. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers; and to unite with his sister
Ideals: Impeccable, Persistence. Bonds: Attractive, Poor, Family. Occupation: Fortune-teller
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 17 (+3) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Halfling, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Tawar Anderton, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she tends to wear a black poncho over her likewise colored trousers and shirt. She has wavy red hair. Her thin eyebrows rest above her beady blue eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has passion for adventuring and risk.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Performer
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 280 gp. 1 Hourglass.
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Their contribution stands as a beacon of hope for all adventurers!