Târz Stapleton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is wearing a long, white, dusty cloak. He has a penchant for wearing a ring with an oversized jet on his left hand. His long black hair is drawn into a two foot long braid. His hazel eyes peer out from beneath his wide-brimmed white hat.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wishes to resurrect an old love; and he is content
Ideals: Philantrophist, Fighting. Flaws: Mundane. Bonds: Rich, In love. Occupation: Spy
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Jabbie Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue coat over a tan low-cut shirt, and a feathered hat upon his head. His golden hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Jabbie hails from a village terrorized by giants. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Jabbie never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He wants revenge against giants; and a deep hatred of giants
Ideals: Philantrophist. Bonds: Attractive, Military, Enemies, In love. Occupation: Healer
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Sapphire pendant on gold chain (600 gp). Sapphire pendant on gold chain (600 gp).
Portia Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her head has been shaved. Her hazel eyes are passionate and lively.
Personality: She loves telling others what to do and how they should feel about things. She is afraid of women and trembles around them
History: A powerful brothel owner made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Opinionated. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Slave Trader
Voice: pre-pubescent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1300 sp.
Rurik Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He is portly but not overly obese. His moppish brown hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has always had a great fascination with Dragonborn culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the west his family was never financially stable. Rurik was born on a far western mountains where he grew up under the tutelage of his father, an expert Butcher. He hasn't been sleeping well lately.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and dragonborn compassion
Flaws: Insomniac, Racist. Bonds: Adventurer, Poor, Immigrant. Occupation: Butcher
Voice: Sleepy voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 8 (-1) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Infernal, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Rock crystal (60 gp). 1 Healer’s kit.
Greethen Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear green tank tops with yellow pants. His blue crest is kept up in a ponytail inside a feathered hat. He is very pretty but has cold, dead eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Greethen was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. After months of barely getting by, Greethen managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Bonds: Attractive, Guardian, Criminal record, Adventurer, Rich. Occupation: Fisher
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Gunter Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a yellow suit, black shirt, and yellow tie. His white hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes peer out from beneath his top yellow hat.
Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born in the west, but his parents moved at a very young age to the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Extrovert. Flaws: Ugly, PTSD. Bonds: Criminal record, Immigrant. Occupation: Miller
Voice: Italian accent
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Giant, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Jacoba Ashton, Female Human [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her brown hair is singed and shortened. She is baby faced.
Personality: She is mildly Human supremacist, though she does not identify as such. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She now spends her time doing works of charity.
Motivation: Dwarven compassion; and she is greedy
Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Animal Trainer
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork Common Melee.
Arnold Dudley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a robe, a symbol of strength around his neck, and a trident on his belt. His long blonde hair reaches down to his waist. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Arnold's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Arnold and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Disciplined. Flaws: Addict, Antagonistic. Occupation: Miner
Voice: Irish accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 100 gp. Violet garnet (500 gp). Pink pearl (50 gp). Golden yellow topaz (500 gp). 1 Masterwork Light steel shield. 1 Half-Plate.
Tippletoe Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears her red hair down. Her eyes are brown.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Sold as a small child to a necromancer, Tippletoe was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was very strict, and drilled into her lessons on being the perfect lady. Some 4 years later her spouse died after the birth of her son. Heartbroken, Tippletoe never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Mentor, In love. Occupation: Armorer
Voice: Breathy voice
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Draconic, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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