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NPC Generator

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Advanced [show]


Kildrak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. His skin is fair and his fingers are delicate and long. His chestnut hair is braided into rings. He has a dull look in his violet eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Kildrak hails from a village terrorized by orcs. Kildrak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kildrak decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Days after completing his studies, news broke out that his hometown was attacked by orcs. Kildrak was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Wants to raise his children well; and he wants revenge against orcs

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Enemies, Criminal record, Family. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Kildrak Dankil, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 210 gp. Deep blue spinel (300 gp). Golden yellow topaz (300 gp).


Social Check DCs


Millicent Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman very much looks the part of a Herbalist. She wears her golden hair down. Her eyes are green and she is always smoking a pipe.

Personality: She has a massive crush on the younger sibling of the Herbalist who has hired her part-time. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She got into the Herbalist business at a young age. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has achieved small success as a Herbalist.

Motivation: A rival would like her out of the picture; and she's in love

Ideals: Optimist. Bonds: Job, Poor, Has a crush, Criminal record. Occupation: Herbalist

Voice: Pronounces difficult words wrong

Attributes [hide]

Millicent Eathalena, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 700 sp.


Social Check DCs


Ielenia Evans, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She usually wears her yellow robe and has her kukri always slung over her shoulder. She wears her red hair up in a very large beehive style do. Her eyes are hazel.

Personality: She snorts whenever she laughs or is feeling confident. She is lazy and tries to find solutions quickly.

History: Ielenia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her necromantic abilities were realized during a raid on her village. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ielenia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest woman in the north; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting, Entrepeneur. Flaws: Lazy. Bonds: Poor. Occupation: Blacksmith

Voice: Sore throat, cough

Attributes [hide]

Ielenia Evans, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)7 (-2) 11 (+0)15 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp.


Social Check DCs


Jillian Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a long, white cloak. Her white hair is well kept. Her amber unseeing eyes seem to look past you.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She got into the Bounty Hunter business at a young age. She was an apprentice working in her mother's forge. Since then, she has sought to make the best of life.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and she feels the way she acts is they only way to get by in the world

Ideals: Joker, Impeccable, Optimist. Flaws: Disease. Bonds: Job, Enemies. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Jillian Quickstep, Female Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)14 (+2) 16 (+3)8 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Auran, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 4 Alchemist’s fire.


Social Check DCs


Dynamic Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her monstrous two handed axe. Her beige fur is lengthy. Her hazel eyes peer out from beneath her small pastel hat.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in the east, but her parents moved at a very young age to the south. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break; and obtaining odd cultural human artifacts is her passion

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Dynamic Candle, Female Tabaxi Sorcerer 1
Medium (6'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Deception +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Spear Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, she is an attractive figure. She likes to wear brown tank tops with tan skirt. She wears her brown fur down. Her hazel eyes are passionate and lively.

Personality: She is calm most of the time but flees social interaction. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Gifted from a young age, Spear studied abroad. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Attractive, Adventurer. Occupation: Junk Dealer

Voice: Old Prospector

Attributes [hide]

Spear Timber, Female Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp. Eye agate (4 gp).


Social Check DCs


Mary Devore, Female Half-Elf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light yellow in addition to tight pants. She carries a battered nunchaku and tarnished club as well. She has wavy auburn hair. She wears large thick round spectacles.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Mary hails from a village terrorized by illithids. In her 11th year, her parents were killed by a illithids raid, leaving Mary alone in the world. After a stint in an orphanage, she was adopted. She used her abilities to travel the world and help people.

Motivation: Wants a kiss; and she wants to get laid

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Military, Enemies, Has a crush. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Mary Devore, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 160 gp.


Social Check DCs


Namfoodle Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. His golden hair is cut short with large spiked bangs in the front. His violet eyes peer out from beneath his deerstalker tan hat.

Personality: Confrontational and typically high on some drug or another. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born several months after his father was called into army service. A gifted student he started as a Bather, but he got bored and became a Sculptor. He has drifted from career to career and currently works as a Sculptor.

Motivation: Sabotage a competitor; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Optimist. Flaws: Addict. Bonds: In love, Military, Job. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Namfoodle Shadowcloak, Male Gnome Sorcerer 3
Small (3'7") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)14 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 7000 cp.


Social Check DCs


Pearl Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She wears many layers of old clothing at all times. Her hair is greying and her face has many wrinkles. Her eyes are brown and she is always smoking a pipe.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Glassblower. Due to her spouse's obsession with being a Animal Trainer they were divorced and she won custody of their daughter. She worked as a Glassblower, and she later adopted a second daughter.

Motivation: Sabotage a competitor; and she's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Military, Job. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Pearl Goldfound, Female Halfling Sorcerer 2
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)10 (+0) 17 (+3)11 (+0)
Skills Arcana +2, Stealth +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs

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