Faral Liadon, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her black hair is cut short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Her mother raised her in a mountain cabin. Her divine abilities were realized during a raid on her village. By chance she met her sister recently and the two have been together since.
Motivation: An old rival family wants her found.
Ideals: Gifted. Flaws: Secretive. Bonds: Family, Nature. Occupation: Beggar
Voice: Thin and wheezing
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Druidic, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.
Ortegar Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He has a slight overbite and is overall scrawny. His moppish silver hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.
Personality: He loves telling others what to do and how they should feel about things. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To share knowledge with the world; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Opinionated, Gifted, Logical. Bonds: Criminal record, Adventurer. Occupation: Soapmaker
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 4 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 9 (-1) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Alexandrite (300 gp).
Maegan Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears baggy white pantaloons and a brown scarf. Her red hair is lengthy. Her thin eyebrows rest above her beady green eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. When Maegan reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Due to her spouse's obsession with being a Roofer they were divorced and she won custody of their son. She worked as a Mortician, and she later adopted a second son.
Motivation: She has a rivalry with the Church that dominates her actions; and to reunite with her absent father
Flaws: Ugly. Bonds: Poor, Family, Military, Religious. Occupation: Mortician
Voice: Draws out vowels
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Orc, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Galiena Burton, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she dresses well, typically a more casual-formal manner. Her auburn hair is wavy and long. She has gray eyes and a brown hat with a blue feather.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She takes great joy in being the best Ploughman in town.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ploughman work with an outfit from a few towns over. Ploughman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: Expand her business; and she is unsatisfied with her job
Ideals: Disciplined. Bonds: Attractive, Poor, Job, Slave. Occupation: Ploughman
Voice: Old thin voice
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp.
Mardred Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she usually wears her grey robe and has her ceremonial dagger always slung over her shoulder. Her white hair is cut short with large spiked bangs in the front. Her eyes are violet and catlike.
Personality: Mardred speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. The war was a terrible time for her, and Mardred does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She loathes her own lifestyle.
Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Slave. Occupation: Doctor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Dynamic Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She sports brown clothing, slightly heavier than average wear. Her fur is greying and her face has many wrinkles. Her eyes are likewise copper.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Dynamic would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Dynamic reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. In the meantime she has taken over work as a Blacksmith and occasionally as a mercenary.
Motivation: She is unsatisfied with her job.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Military, Job, Adventurer. Occupation: Blacksmith
Voice: Booming voice
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 4000 cp. 2 Alchemist’s fire.
Gerard Peyton, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of scimitars, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He keeps his long silver hair kept up in a rat tail. He has several tiny ruby earrings on each ear.
Personality: He is almost excessively polite to everyone, even when angry. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Rich, Criminal record. Occupation: Detective
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Banded mail.
Moon Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. His white fur is drawn into a tight pony tail with a card scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is extraordinarily eccentric. He is obsessed with finding treasure.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Moon was left his father's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Flaws: Insane, Disease. Bonds: Adventurer, Military. Occupation: Body Guard
Voice: German accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 360 gp. Smoky quartz (20 gp). 2 Alchemist’s fire.
Drogo Harlow, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears skinny pants and wears a brown and white robe with the hood down. His hair is cut close to his head. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is irascible and easily irritated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born several months after his mother was called into army service. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their son. He worked as a Fortune-teller, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Military. Occupation: Fortune-teller
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 14 (+2) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 90 gp. 1 Half-Plate.
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