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NPC Generator

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Advanced [show]


Morkral Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this western man wears a fine chain shirt which he covers with brown colored cloaks and clothing. He is bald on top and has large black tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a wizard, Morkral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content.

Ideals: Athletic. Flaws: Ugly, Disease, Antagonistic. Bonds: Mentor. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Morkral Helcral, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 18 (+4)12 (+1) 9 (-1)14 (+2)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp. Red garnet (140 gp). 1 Banded mail.


Social Check DCs


Henry Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a faded coat and loose pants complete with Stetson hat. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Addict, Depressed, Fearful. Bonds: Attractive, Poor. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Henry Samuel, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)11 (+0) 13 (+1)9 (-1)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Theobald Mori, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. His moppish auburn hair is in a traditional bowl cut. His brown eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Shy. Bonds: Job, Rich, Immigrant. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Theobald Mori, Male Human Sorcerer 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)6 (-2) 10 (+0)12 (+1)
Skills Nature +0, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp.


Social Check DCs


Gimble Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. His black hair is smooth and relatively long. His amber eyes peer out from beneath his top blue hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Gimble grew up listening to his mother's many stories. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his brother to traveling adventurers; and he's looking for his big break

Ideals: Impeccable. Flaws: Shy. Bonds: Slave, Adventurer, Family. Occupation: Courier

Voice: Tuts and clicks tongue

Attributes [hide]

Gimble Welber, Male Gnome Sorcerer 2
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Draconic
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 260 gp. 1 Masterwork manacles.


Social Check DCs


Mord Rayden, Male Half-Orc [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has dyed his greying white hair a little too much giving a sharp white color. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to fit into much smaller and tighter spaces than normal.

History: He was born several months after his father was called into army service. After coming to the age of reason, Mord took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Mord Rayden, Male Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)13 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4000 cp.


Social Check DCs


Sindri Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a tan collared shirt and grey pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His skin is also unnaturally pale. His chestnut hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Herbalist and was forced into it by his family; and to unite with his sister

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Family, Religious. Occupation: Herbalist

Voice: Draws out vowels

Attributes [hide]

Sindri Ningel, Male Gnome Sorcerer 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 16 (+3)7 (-2)
Skills Performance +0, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 140 gp. Black pearl (300 gp). 1 Banded mail.


Social Check DCs


Eida Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red wide-brimmed hat and red clothes. She is physically well-built. Her golden hair is kept up in a ponytail inside a wide-brimmed hat. Her half smiles and green eyes are beguiling and draw you in.

Personality: Eida hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She also has developed a complete distrust of the Layabout profession.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there she went from mercenary job to mercenary job. She has built up a small fortune and can afford her own way.

Motivation: To pay off her debts; and sabotage a competitor

Ideals: Artistic. Bonds: Attractive, Job, Rich, Adventurer, Debt. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Eida Stoutman, Female Halfling Sorcerer 2
Small (2'9") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)10 (+0) 17 (+3)12 (+1)
Skills History +2, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 2000 sp.


Social Check DCs


Nora Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her auburn hair is lengthy and is close to two feet long. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is witty, but her monotone delivery comes off as unnerving Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Nora is combative with any and all who dare try her patience in the slightest.

History: She was born into a rich family. When Nora reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she wants nothing more than to rejoin the army

Ideals: Joker, Justice. Flaws: Addict. Bonds: Immigrant, Rich, Military. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Nora Daerdahk, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Athletics +1, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 400 sp. Zircon (30 gp). Rose (30 gp). Obsidian (14 gp).


Social Check DCs


Hugolina Stratford, Female Human [Permalink]

Personal [hide]

Description: Standing 4'7", this woman wears tattered old clothes. With bright white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with a lost civilization.

History: She was born in the east, but her parents moved at a very young age to the north. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better trade route.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she is currently in port desperately looking for someone to get her out

Flaws: Ugly, Depressed. Bonds: Adventurer, Immigrant, Slave. Occupation: Baker

Voice: Scottish accent

Attributes [hide]

Hugolina Stratford, Female Human Sorcerer 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)7 (-2) 9 (-1)15 (+2)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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