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NPC Generator

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Advanced [show]


Nikki Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her white hair is unkempt and raggedy. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is obsessed with a lost civilization.

History: She got into the Spice Merchant business at a young age. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nikki took refuge in the ruined castle and found the beat up bow and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and she has passion for adventuring and risk

Flaws: Ugly. Bonds: Poor, Nature, Adventurer, Job. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Nikki Copperkettle, Female Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Religion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp.


Social Check DCs


Lilli Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many green ritualistic tattoos. She wears a blue collared shirt and green skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her moppish silver hair is in a traditional bowl cut. Her skin is flawless and her green eyes scan people very quickly.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is skeptical of what others tell her and is slow to trust.

History: Born to a pair of adventurers, Lilli grew up listening to her father's many stories. She was taken as a slave by a traveling circus and forced to perform She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Flaws: Shy. Bonds: Attractive, Job, Adventurer, Slave. Occupation: Shoemaker

Voice: American accent

Attributes [hide]

Lilli Dunben, Female Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)9 (-1) 18 (+4)12 (+1)
Skills Intimidation +3, Medicine +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 220 gp. Chrysoberyl (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Rurik Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears brown cloth garments or leather armor. His hair is always cut to a buzz. His blue eyes peer out from beneath his Stetson brown hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a necromancer, Rurik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Soapmaker, but he got bored and became a Stableman. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Rurik Silveraxe, Male Dwarf Sorcerer 4
Medium (4'2") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)8 (-1) 15 (+2)14 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Nimble Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a pastel and black handkerchief worn on his left side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his orange fur to look like a famous performer. His yellow eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a criminal king-pin and mafia family In his 17th year, his parents were killed by a gnolls raid, leaving Nimble alone in the world. After a stint in an orphanage, he was adopted. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Enemies. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nimble Paws, Male Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Athletics +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 330 gp.


Social Check DCs


Findex Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She typically wears a sleeveless long coat of deep green leather and dull pastel iron scale mail. Her copper crest is slicked back into a classic pompadour. Her eyes are likewise gold.

Personality: Findex is depressed about a lot of things. She tends to be a nihilist. Energy wise she seems alert and responsive.

History: A powerful brothel owner made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has set out to sabotage the competition.

Motivation: She wants to get laid; and to settle down with her crush

Ideals: Professionalism. Flaws: Depressed. Bonds: Mentor, Job, Has a crush. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Findex Orexijandilin, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)11 (+0) 16 (+3)16 (+3)
Skills Nature +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 sp.


Social Check DCs


Torinn Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has wavy copper crest. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the south his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Optimist, Logical. Flaws: Ugly. Bonds: Poor, In love. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Torinn Yarjerit, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 18 (+4)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial, Giant, Infernal
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Aym Nowhere, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear green tank tops with blue skirt. She carries a battered lance and tarnished falchion as well. Her white hair is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a criminal king-pin and mafia family She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Aym never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She wants revenge against dire rats; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Fighting. Bonds: Adventurer, Criminal record, In love, Enemies. Occupation: Bather

Voice: Creaky witch voice

Attributes [hide]

Aym Nowhere, Female Tiefling Sorcerer 1
Medium (6'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 12 (+1)19 (+4)
Skills Perception +3, Performance +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp. Solid gold idol (300 gp).


Social Check DCs


Bernard Warwick, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his silver hair to look like a famous performer. His fierce green eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the north. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and retire the richest man in the north

Ideals: Fighting, Athletic, Pacifist, Persistence, Entrepeneur. Occupation: Apothecary

Voice: Spits words with contempt

Attributes [hide]

Bernard Warwick, Male Human Sorcerer 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 7 (-2)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 80 gp.


Social Check DCs


Manea Terror, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears just a black suit. Her chestnut hair is slicked back into a classic pompadour. Her fierce red eyes like to dwell on things.

Personality: A skeptical and narcissistic woman, Manea's first love is herself. Her second love is also herself. She always tries to repair and not replace. It was this mentality that drove her into the Navigator business.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: Dwarven compassion; and balancing her hectic life and new navigator responsibilities is difficult

Ideals: Impeccable, Persistence. Flaws: Racist. Bonds: Slave, Job. Occupation: Navigator

Voice: American accent

Attributes [hide]

Manea Terror, Female Tiefling Sorcerer 2
Medium (4'8") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)8 (-1) 16 (+3)19 (+4)
Skills Performance +6, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs

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