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NPC Generator

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Advanced [show]


Ozyman Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a faded coat and loose pants complete with wide-brimmed hat. His silver hair is matted, messy, and big. His thin eyebrows rest above his beady brown eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has all his life been fascinated with music.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He now owns his own business.

Motivation: Sabotage a competitor; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

Ozyman Whispermouse, Male Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)12 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp.


Social Check DCs


Emerald Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky pastel painted plate armor. His gray fur is lengthy. His eyes are amber and he is always smoking a pipe.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Emerald is combative with any and all who dare try his patience in the slightest.

History: He got into the Stableman business at a young age. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He then took over the family business and is one of the better Stableman for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Justice, Gifted, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Emerald Hummingbird, Male Tabaxi Sorcerer 3
Medium (6'6") Tabaxi, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)8 (-1) 13 (+1)16 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Chrysoprase (40 gp). White pearl (120 gp).


Social Check DCs


Marastyr Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she does not wear sleeves and tends to eschew shirts when she can avoid it. She has moderate length black hair. She wears crescent spectacles with a black brim.

Personality: She is business-like. She takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Gardener, who enjoyed hunting, Marastyr was taken on many hunting expeditions. She helped her mother out around the business and became quite the natural. She inherited the family business which she has now maintained for 15 years.

Motivation: She feels threatened by others; and sabotage a competitor

Ideals: Professionalism, Joker. Flaws: Fearful. Bonds: Nature, Job. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Marastyr Rumnaheim, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp. White pearl (100 gp).


Social Check DCs


Mijira Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively, and carries lances. Her crest is copper and very short. She tend to wears goggles to shield her eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a small toy that she constantly fidgets with.

History: She was born the only child of a wealthy merchant. Through the years after Mijira was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Mijira's mother didn't care for her much, and the feeling was mutual. She got away from her former life and has fallen to alcoholism.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Addict. Bonds: Attractive. Occupation: Dilettante

Voice: Pronounces difficult words wrong

Attributes [hide]

Mijira Zzzxaaxthroth, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)15 (+2) 11 (+0)17 (+3)
Skills Intimidation +5, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Rock crystal (40 gp). 2 Antitoxin.


Social Check DCs


Nora Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of hammers, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She has slicked back golden hair. Her brown eyes are slightly larger than normal.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is able to make almost anything out of random pieces of junk.

History: She was born in the south. Her martial abilities were realized during a raid on her village. She was granted martial powers by her dying brother.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Healer

Voice: Posh accent

Attributes [hide]

Nora Warmwater, Female Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Druidic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 90 gp. Solid gold idol (200 gp).


Social Check DCs


Volen Law, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many blue ritualistic tattoos. She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her red hair is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: A deeply religious woman she believes everything happens for a reason. She is a logical person and will generally grow upset if things defy logic and science.

History: Volen was raised in a hard working conservative environment. Volen abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and to be a miller again

Ideals: Logical. Flaws: Ugly. Bonds: Religious, Job, Adventurer. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Volen Law, Female Half-Orc Sorcerer 3
Medium (5'0") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)6 (-2) 18 (+4)13 (+1)
Skills Intimidation +3, Nature +0
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2100 sp.


Social Check DCs


Griselda Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a fancy yellow dress. Her silver hair is kept up in a ponytail inside a small hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born the only child of a wealthy merchant. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better world.

Motivation: Meet up once more with her childhood friend; and find a way to reverse the transformation of her brother

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Adventurer, Family. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Griselda Gentry, Female Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)10 (+0) 10 (+0)10 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 gp. 1 Healer’s kit.


Social Check DCs


Erias Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and muscular, this eastern man wears silk and lounges about seductively. He has a long golden beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bather father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Marry his brother to traveling adventurers; and wants to work out more often

Ideals: Athletic, Joker, Logical. Flaws: Disease. Bonds: Attractive. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Erias Orcfoe, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)15 (+2) 12 (+1)9 (-1)
Skills Intimidation +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 160 gp.


Social Check DCs


Carlin Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is muscular with a powerful set of arms. She has shaved her head bald. Her eyes, though not visible through her cowl, are hazel.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised in a island tribe. Through the years after Carlin was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Carlin's father didn't care for her much, and the feeling was mutual. Being a Hunter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She's repulsed by the PC; and an old rival family wants her found

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Nature, Criminal record, Family. Occupation: Hunter

Voice: Slow speaker

Attributes [hide]

Carlin Scheppen, Female Gnome Sorcerer 3
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)12 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp.


Social Check DCs

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