Boddynock Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He tends to wear a large tan jacket. His hair is golden and curly. He is baby faced.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has dedicated himself to building a better village for his children.
Motivation: Someone believes him a fraud; and he is wracked by social anxiety
Ideals: Athletic. Flaws: Antagonistic, Fearful, Disease. Bonds: Adventurer, Enemies. Occupation: Performer
Voice: Boston accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Moonstone (70 gp). Deep blue spinel (900 gp). Chrysoprase (70 gp). 1 Antitoxin. 8 Acid flasks.
Right-Handed Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her yellow fur, when down, is lengthy. She wears crescent spectacles with a black brim.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She has all her life been fascinated with music.
History: She was born into a rich family. In her youth she was a Assassin, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She has built up a small fortune and can afford her own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Artistic, Fighting. Flaws: PTSD. Bonds: Rich, Attractive. Occupation: Seamstress
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
Vapula Quiet, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is purple and curly. Her gold eyes have a joyful gleam in them most of the time.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She got into the Healer business at a young age. Her homeland was ravaged by war and she spent much of her life rebuilding it. She inherited the family business which she has now maintained for 4 years.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Athletic, Artistic. Flaws: Forgetful, PTSD. Bonds: Job. Occupation: Healer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp. Peridot (20 gp).
Mialee Eathalena, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue cloak and cross-gartered white stockings. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her auburn hair is smooth and relatively long. Her fair skin shows little sign of her aristocratic breeding.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: She was raised in a white middle class family as the only child. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. By chance she met her sister recently and the two have been together since.
Motivation: Regain custody of her daughter; and she seems to be bored by most things
Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Guardian, Family. Occupation: Layabout
Voice: Smoker's lung
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Dagnal Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and tends to wear a large grey jacket. Her skin is also unnaturally pale. Her white hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Dagnal speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was very strict, and drilled into her lessons on being the perfect lady. She is untrained/undisciplined, which makes her dangerous.
Motivation: To unite with her brother; and find a way to reverse the transformation of her brother
Ideals: Impeccable, Artistic. Flaws: Ugly, Insane, Antagonistic. Bonds: Family. Occupation: Marshal
Voice: Russian accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp. Chrysoprase (80 gp). 1 Banded mail.
Cairn Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a green shirt with thin white vertical stripes and violet pants. His chestnut hair is smooth and relatively long. His eyes are gold and beady.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Cairn grew up listening to his mother's many stories. His mother took him hunting and taught him how to get in the mind of other creatures. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's in love; and he's looking for his big break
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Nature, Has a crush. Occupation: Weaver
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Melissa Snowdon, Female Human [Permalink]
Personal [hide]
Description: She wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has done her best to style her red hair to look like a famous performer. Her fierce amber eyes like to dwell on things.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born in the north. Melissa was born on a far northern island where she grew up under the tutelage of her father, an expert Carpenter. She has built up a small fortune and can afford her own way.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Logical. Flaws: Antagonistic, Shy. Bonds: Rich, Immigrant. Occupation: Carpenter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 310 gp.
Blendaeth Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she very much looks the part of a Dyer. Her copper crest is braided into rings. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She dislikes all the random violence that takes place in the south. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Blendaeth was born in the south. At a young age she loved to build and create. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She tends to her Dyer job now, and dutifully fulfills any obligations she has.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Pacifist, Persistence, Fighting. Bonds: Job, Adventurer. Occupation: Dyer
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp.
Mordai Tolerance, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'9" and is a bit bulky. He is very muscular particularly in the legs. He wears black trousers with white and grey striped suspenders. He wears various colorful collared shirts. His hair is blue and curly. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Sailor, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has money and likes to spend it; and he is unsatisfied with his job
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Carpenter
Voice: Breathy voice
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 17 (+3) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!