Valida Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She wears professional attire. Her black hair is lengthy. Her hazel eyes peer out from beneath her Stetson grey hat.
Personality: Stoic and calm, she prefers to meditate than take action. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born to a poor family in the city she treasured whatever gifts she got. Valida abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Ideals: Disciplined. Flaws: Secretive. Bonds: Attractive, Poor, Adventurer. Occupation: Fletcher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Purson Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a black coat over a blue low-cut shirt, and a deerstalker hat upon his head. He is muscular with a powerful set of arms. His hair is cut close to his head. His white unseeing eyes seem to look past you.
Personality: He will rave to anyone who will listen. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the north his family was never financially stable. He was an apprentice working in his father's forge. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Flaws: Disease, Insane, PTSD. Bonds: Job, Poor. Occupation: Performer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Orc, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 pp.
Emerald In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His fur is short and lavender. He has blue eyes.
Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Guard in town.
History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.
Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business
Flaws: Ugly. Bonds: Job, Nature, Slave. Occupation: Guard
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 6 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 210 gp. 1 Masterwork Light wooden shield.
Beast Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a clover on it. His fur is cinnamon and curly. He is very pretty but has cold, dead eyes.
Personality: He acts crazy and hedonistic. He feeds upon the attention of others.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Beast took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. After a long history of fighting, Beast and his spouse have recently divorced.
Motivation: Many brigands want him driven away; and someone believes him a fraud
Flaws: Hedonist, Antagonistic. Bonds: Attractive, Nature, Enemies. Occupation: Roofer
Voice: Indian accent
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30 gp. 1 Crowbar.
Sarah Mancilla, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'8" and muscular, this eastern woman likes to wear ponchos typically of a light yellow in addition to tight pants. Her black hair has been sun bleached extensively. Her gray unseeing eyes seem to look past you.
Personality: She will rave to anyone who will listen. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has a rivalry with the Church that dominates her actions; and she is greedy
Ideals: Athletic. Flaws: Disease, Insane. Bonds: Rich, Religious, Mentor. Occupation: Armorer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp. 1 Superior lock.
Delre Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'10". She wears baggy grey pantaloons and a violet scarf, and her gloved hand is found clutching a halberd. She wears her hair in dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Healer arts, while her father instructed her in etiquette, music and courtly manner. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. She left for the north, certain she would find work there.
Motivation: To pay off her debts; and money/treasure
Ideals: Joker, Logical. Bonds: Rich, Immigrant, Debt. Occupation: Healer
Voice: Eastern European accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. Deep green spinel (160 gp).
Jarsali Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is dressed in earthy colors with a yellow and black handkerchief worn on her right side. She is an epitome of beauty. She keeps her long brown hair kept up in a rat tail. Her eyes are blue and catlike.
Personality: She is almost excessively polite to everyone, even when angry. She can't help but pocket interesting objects she comes across
History: Born to a Ploughman, her father struggled to pay the bills. She has had some formal poetry training, and achieved minor success. Being a Locksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She's looking for her big break; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Locksmith
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30 gp. An abacus with copper, silver and gold markers (120 gp). 1 Masterwork Common Melee.
Prosperine Sanity, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses well, typically a more casual-formal manner. Her silver hair is still thick. She wears a mask on her face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is frequently practicing swordplay.
History: Prosperine was born in the east. At a young age she loved to build and create. Her first spouse was a Carpenter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Regain custody of her son.
Ideals: Joker, Persistence. Bonds: Attractive, Military, Family. Occupation: Masseuse
Voice: Sensual and smooth
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3 Holy water.
Two Llamas Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears bulky pastel painted plate armor. His orange fur is greasy and uncared for. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Half-Orc compassion.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy, Racist. Occupation: Brewer
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp.
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