Darrak Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. He has a small bristly mustache and wavy chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Darrak is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a son. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well.
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Family, In love. Occupation: Body Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 110 gp. Red garnet (150 gp). 1 Banded mail.
Gynnie Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing right leg. She is dressed in a clean red cloak covering her clean studded leather. She keeps her long blonde hair kept up in a rat tail. Her blue eyes are slightly larger than normal.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was raised by priests from a young age. Her father was very strict, and drilled into her lessons on being the perfect lady. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Impeccable. Bonds: Rich, Religious, Mentor. Occupation: Guard
Voice: Italian accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 sp.
Harriet Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman is wearing a perfectly clean shirt and pair of pants. Her red hair is braided into rings. Her eyes are a pleasant brown.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by giants. Harriet was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Many giants want her driven away; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Optimist. Bonds: Attractive, Poor, Enemies, In love, Immigrant. Occupation: Shepherd
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Chad Paxton, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'3" southern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair, when down, is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His mother raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he desires power and/or immortality
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Nature, Has a crush, Adventurer. Occupation: Map Maker
Voice: Irish accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Orc, Halfling, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Lûgnak Addington, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has a very tight haircut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 13 years.
Motivation: Wants to open a new tavern; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Artistic. Bonds: Poor, Nature, Family, Job. Occupation: Architect
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 90 gp.
Lilith Hurt, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she dresses well, wearing green shirts, loose pants, and blazers most of the time. Her hair is black, silky, and of moderate length. Her eyes are likewise silver. Her teeth are white and perfect.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She has all her life been fascinated with writing.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. A gifted student she started as a Jeweler, but she got bored and became a Ploughman. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has a rivalry with the Church that dominates her actions; and further expansion of business
Ideals: Artistic. Bonds: Attractive, Enemies, Religious, Job. Occupation: Ploughman
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 6 (-2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 6000 cp. 1 Masterwork Common Melee.
Arava Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is bristling with hidden weapons, mostly daggers and monstrous two handed axes. Her white crest, when down, is lengthy. This gold eyed westerner is not easily forgotten.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is able to fit into much smaller and tighter spaces than normal.
History: Born to a Shoemaker, her father struggled to pay the bills. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She got away from her former life and has fallen to alcoholism.
Motivation: Balancing her hectic life and new Marshal responsibilities is difficult; and to be a shoemaker again
Ideals: Gifted. Flaws: Addict. Bonds: Criminal record, Job, Poor. Occupation: Marshal
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Abyssal, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. Black pearl (400 gp). Hematite (16 gp).
Raymond Burton, Male Human [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. He has wavy red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is almost excessively polite to everyone, even when angry. He enjoys reading and quiet.
History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Fighting, Logical. Flaws: Insane, Shy. Bonds: Attractive, Rich. Occupation: Tailor
Voice: Timid voice
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 gp. Brass mug with jade inlays (200 gp).
Grisha Darby, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears skinny pants and wears a black and green robe with the hood down. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He was raised in a white middle class family as the only child. His mother took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Athletic, Artistic. Flaws: Mundane. Bonds: Nature, Family. Occupation: Dyer
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
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