Aura Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'9" has a big stupid grin on his face most of the time. He wears skinny pants and wears a pastel and white robe with the hood down. He has dyed his greying yellow fur a little too much giving a sharp yellow color. He has several tiny amethyst earrings on each ear.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aura is combative with any and all who dare try his patience in the slightest.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the west was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Optimist, Justice. Bonds: Rich, Military, Immigrant. Occupation: Sculptor
Voice: Breathy voice
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 600 sp.
Nelkin Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tight fitting white shirt and pants. He has a moderate pudge and is not very fit. His hair is short and brown. His eyes are gray.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Energy wise he seems alert and responsive.
History: He was raised in a forest tribe. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and he's repulsed by the pc
Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Nature, Guardian. Occupation: Animal Trainer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Common Ranged Weapon.
Vistra Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears suspenders and grey workpants. Her shirt is brown, and she wears a heavy grey leather apron most of the time. She wears a Stetson hat to cover her moderate length red hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born in the north, but her parents moved at a very young age to the south. Her childhood dream was to be a Sculptor, but she was a colossal failure. She has achieved small success as a Actor.
Motivation: To reunite with her absent mother; and balancing her hectic life and new actor responsibilities is difficult
Ideals: Passionate, Entrepeneur. Bonds: Immigrant, Job, Family. Occupation: Actor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Gnoll, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Silver pearl (110 gp). Silver pearl (110 gp). 1 Everburning torch.
Art Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears baggy pastel pantaloons and a white scarf. She wears a small hat to cover her moderate length lavender fur. Her eyes are likewise copper. Her teeth are white and perfect.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She is the product a well kept family trust fund and as such has never really known need. Her homeland was ravaged by war and she spent much of her life rebuilding it. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk; and she is greedy
Flaws: Antagonistic, PTSD. Bonds: Attractive, Adventurer, Rich. Occupation: Carter
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 19 (+4) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 270 gp. 4 Alchemist’s fire.
Sun Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He very much looks the part of a Cartwright. His red fur is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Sun is combative with any and all who dare try his patience in the slightest.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and he wants nothing more than to rejoin the army
Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Job, Military. Occupation: Cartwright
Voice: Posh accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Smoky quartz (20 gp).
Henry Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear yellow clothing when he does not wear armor. He wears his white hair up. His eyes are likewise gray. His teeth are white and perfect.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He pushes his goals aggressively. He is also a coward if confronted.
History: Henry was born with his mother's beautiful face. Like his mother and his sister before him, after school he went straight into learning to become a Doctor. He has achieved small success as a Doctor.
Motivation: He is terrified, and will act out of fear.
Flaws: Cynical, Fearful. Bonds: Attractive, Job. Occupation: Doctor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 700 sp.
Gynnie Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a white vest and prefers grey and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her white hair in a flapper bob. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Gynnie speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She also hits on women, regardless of circumstances.
History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Servant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.
Motivation: She wants to get laid.
Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Poor, Has a crush. Occupation: Servant
Voice: Scratchy, weak
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 230 gp. 1 Banded mail.
Adrik Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many black ritualistic tattoos. He is renowned for his bright grey suits and hats. He sports a flattop hair cut. He wears a mask on his face.
Personality: Confrontational and typically high on some drug or another. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He worked as a nervous Knight and found it very stressful. He got away from his former life and has fallen to alcoholism.
Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg
Ideals: Joker, Artistic. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Knight
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 340 gp. 1 Masterwork Common Melee.
Keyleth Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a tan feathered hat and tan clothes. Her chestnut hair is cut short with large spiked bangs in the front. Her eyes are brown and she is always smoking a pipe.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She never wears the same outfit twice, unless she absolutely has to.
History: The child of a Spice Merchant, who enjoyed hunting, Keyleth was taken on many hunting expeditions. Through the years after Keyleth was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Keyleth's mother didn't care for her much, and the feeling was mutual. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with her childhood friend; and she doesn't get along with people that don't share her tastes
Ideals: Artistic, Impeccable. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Junk Dealer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 12 (+1) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 200 gp.
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