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NPC Generator

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Advanced [show]


Adran Siannodel, Male Elf [Permalink]

Personal [hide]

Description: A 5'4" eastern man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He feeds upon the attention of others.

History: He was born into a rich family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to raise his children well

Flaws: Shy. Bonds: Attractive, Rich, Family, Adventurer. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Adran Siannodel, Male Elf Sorcerer 3
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Kite Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long gray fur kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. He enjoys reading and quiet.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his music dream.

Motivation: To share knowledge with the world; and he is compelled to act according to his religious beliefs

Ideals: Logical, Artistic. Bonds: Attractive, Religious. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Kite Paws, Male Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Tourmaline (100 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Sun Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a pastel vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his brown fur in a flapper bob. His eyes are green and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. He works hard and plays hard.

History: He was born in a small island village. Sun liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To pay off his debts; and he has a crush on the local gardener

Flaws: Ugly, Shy, Hedonist. Bonds: Poor, Nature. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Sun Thundercloud, Male Tabaxi Sorcerer 1
Medium (6'10") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)14 (+2) 9 (-1)12 (+1)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 gp. Deep blue spinel (200 gp).


Social Check DCs


Carrie Ariessus, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears blue trousers with white and grey striped suspenders. He wears various colorful collared shirts. His black hair is thinning but still full. This violet eyed northerner is not easily forgotten.

Personality: He is fixated on the number 85. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to make almost anything out of random pieces of junk.

History: His mother raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He wants revenge against giants; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Insane. Bonds: Nature, Adventurer, Enemies. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Carrie Ariessus, Male Elf Sorcerer 1
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1 Masterwork studded leather.


Social Check DCs


Borun Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white shirt with thin tan vertical stripes and yellow pants. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy chestnut hair. This gray eyed easterner is not easily forgotten.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a great chef.

History: A powerful slaver made him what he is. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: Someone believes him a fraud; and many giants want him driven away

Ideals: Gifted. Flaws: Antagonistic. Bonds: Mentor, Criminal record, Enemies. Occupation: Bookbinder

Voice: Italian accent

Attributes [hide]

Borun Stoutman, Male Halfling Sorcerer 3
Small (2'11") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Intimidation +2, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Brakka Mori, Female Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears light armors faded through time and improper care. Her white hair is cut jaggedly and amateurishly. She wears an eyepatch.

Personality: Brakka hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born into a rich family. A gypsy cursed her at a young age, leading to her ugly appearance. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk.

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Courier

Voice: Tuts and clicks tongue

Attributes [hide]

Brakka Mori, Female Half-Orc Sorcerer 2
Medium (5'11") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)14 (+2) 9 (-1)6 (-2)
Skills Athletics +5, Religion +4
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 400 gp.


Social Check DCs


Griselda Ostoroth, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She usually wears her violet robe and has her sword always slung over her shoulder. She is bald on top and has large brown tufts of hair around her ears. Her eyes are gray and she is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Griselda embodies much of what other species detest in the Half-Elves. Griselda is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was raised in a white middle class family as the only child. There was a wharf not far from home where she often wandered off to fish. Due to her spouse's obsession with being a Actor they were divorced and she won custody of their son. She worked as a Sculptor, and she later adopted a second son.

Motivation: Regain custody of her son; and find a way to reverse the transformation of her brother

Flaws: Ugly, Antagonistic, Mundane. Bonds: Family, Nature. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Griselda Ostoroth, Female Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)9 (-1) 14 (+2)8 (-1)
Skills Deception +1, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. Jade (60 gp).


Social Check DCs


Mara Iathrana, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears light armors faded through time and improper care. Her hair is always cut to a buzz. She is baby faced.

Personality: She is almost excessively polite to everyone, even when angry. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in the north, but her parents moved at a very young age to the west. Mara was born on a far northern forest where she grew up under the tutelage of her mother, an expert Farmer. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has comitted a past crime that haunts her to this day; and she has comitted a past crime that haunts her to this day

Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Farmer

Voice: Creaky witch voice

Attributes [hide]

Mara Iathrana, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)10 (+0) 17 (+3)12 (+1)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 800 sp.


Social Check DCs


Trail In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is dressed in a clean brown cloak covering her clean studded leather. She keeps her beige fur in a pixie cut. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She can't help but pocket interesting objects she comes across

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Trail was born on a far southern island where she grew up under the tutelage of her father, an expert Mortician. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels that her past leaves her morally obligated to help

Ideals: Gifted, Artistic. Bonds: Attractive, Criminal record, Immigrant. Occupation: Mortician

Voice: Scandinavian accent

Attributes [hide]

Trail In the Morning, Female Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 9 (-1)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 330 gp.


Social Check DCs

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