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NPC Generator

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Advanced [show]


Adran Hanali, Male Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is portly but not overly obese. His chestnut hair is slicked back into a classic pompadour. His brown eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His job bores him to no end. He has decided to make it more interesting.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his old friends.

Ideals: Gifted. Bonds: Family, Adventurer, Criminal record. Occupation: Carpenter

Voice: Speaks through clenched teeth

Attributes [hide]

Adran Hanali, Male Elf Sorcerer 1
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 8 (-1)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +6, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp. Amber (70 gp).


Social Check DCs


Quarethon Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black tunic with green highlights, and long brown pants that bunch up around his shoes. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a rose on it. His rusty crest is drawn into a tight pony tail with a rose scrunchie. He has several tiny sapphire earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Many giants want him driven away; and he is greedy

Flaws: Shy. Bonds: Rich, Adventurer, Enemies. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

Quarethon Verthisathurgiesh, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)8 (-1) 8 (-1)18 (+4)
Skills Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. Zircon (60 gp).


Social Check DCs


Wobbles Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a robe, a symbol of death around his neck, and a morningstar on his belt. His long red hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Philantrophist, Justice. Bonds: Criminal record. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Wobbles Scheppen, Male Gnome Sorcerer 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 400 gp.


Social Check DCs


Frouse Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a tan vest and prefers blue and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. His auburn hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: Abrasive and pushy, he has a hard time making friends. As long as the job gets done he does not care how it got done.

History: Frouse was born the youngest of three triplets. Through the years after Frouse was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Frouse's father didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and regain custody of his son

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Frouse Munggen, Male Gnome Sorcerer 2
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)12 (+1) 7 (-2)9 (-1)
Skills Religion +3
Senses Passive Perception 8
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 120 gp.


Social Check DCs


Fonkin Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries a battered club and tarnished shortbow as well. His hair is black and curly. He has gleaming, smiling blue eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. When he's not drinking or sleeping the drinks off, he's doing music.

History: Fonkin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Artistic, Logical. Bonds: Poor. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Fonkin Quillsharpener, Male Gnome Sorcerer 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)8 (-1) 6 (-2)10 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Nurkara Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She is generally shirtless and showing off her tattooed chest. Her whole body is exceptionally muscular. Her hair, while still mostly golden, has prominent grey streaks. She has green eyes and a brown hat with a red feather.

Personality: Always inclined to offer people food she seems plenty friendly. She has all her life been fascinated with poetry.

History: She was born in the north, but her parents moved at a very young age to the west. She moved from fad to fad and when she turned 15 she discovered poetry. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is a bit of a kleptomaniac; and meet up once more with her childhood friend

Ideals: Philantrophist, Artistic. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Nurkara Trueanvil, Female Dwarf Sorcerer 4
Medium (4'1") Dwarf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)15 (+2) 10 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 23000 sp.


Social Check DCs


Frouse Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. He has styled his silver hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform He was granted druidic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane, Insomniac. Bonds: Attractive, Rich, Slave. Occupation: Jeweler

Voice: High pitched and raspy

Attributes [hide]

Frouse Scheppen, Male Gnome Sorcerer 1
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Deception +3, History +3
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp. Amethyst (130 gp).


Social Check DCs


Callybon Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears skinny pants and wears a tan and violet robe with the hood down. With wild black hair. Her blue eyes are slightly larger than normal.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was raised in a mountains tribe. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has dedicated herself to building a better world.

Motivation: She has passion for adventuring and risk; and wants to work out more often

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Nature, Attractive. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Callybon Musgraben, Female Gnome Sorcerer 2
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)18 (+4) 12 (+1)12 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Draconic, Abyssal, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 120 gp.


Social Check DCs


Zanna Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'6". She wears a worn and beaten armor. Her auburn hair is singed and shortened. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born the only child of a wealthy merchant. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her martial talents. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the north; and wants to have a good time and be beloved

Ideals: Impeccable, Optimist, Entrepeneur, Gifted. Flaws: Ugly. Occupation: Stylist

Voice: Speaks with back of mouth

Attributes [hide]

Zanna Ironhide, Female Gnome Sorcerer 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)7 (-2) 12 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp.


Social Check DCs

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