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NPC Generator

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Advanced [show]


Richard Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants, and he perpetually has his sword ready. His red hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in the west to a Masseuse, Richard learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Masseuse

Voice: Rolls R's

Attributes [hide]

Richard Hackney, Male Human Sorcerer 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Eva Kent, Female Human [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her silver hair is smooth and relatively long. Her ears are large.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She served in the navy to pay for her family's outstanding loans. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Military, Rich. Occupation: Brewer

Voice: Breathy voice

Attributes [hide]

Eva Kent, Female Human Sorcerer 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 13 (+1)7 (-2) 12 (+1)12 (+1)
Skills Arcana +0, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp.


Social Check DCs


Ronobe Mockery, Female Tiefling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a black suit, grey shirt, and blue tie. She is bristling with hidden weapons, mostly maces and warhammers. She wears her purple hair up. She wears crescent spectacles with a black brim.

Personality: A deeply religious woman she believes everything happens for a reason. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: The child of a Farmer, who enjoyed hunting, Ronobe was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ronobe took refuge in the ruined castle and found the beat up mace and armor she uses now. She hasn't been sleeping well lately.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and a rival would like her out of the picture

Flaws: Insomniac. Bonds: Criminal record, Religious, Nature, Enemies. Occupation: Bather

Voice: Italian accent

Attributes [hide]

Ronobe Mockery, Female Tiefling Sorcerer 2
Medium (5'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)16 (+3) 13 (+1)15 (+2)
Skills Arcana +5
Senses Passive Perception 11
Languages Common, Undercommon, Orc, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1 Half-Plate.


Social Check DCs


Seven In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He is portly but not overly obese. He has done his best to style his beige fur to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is lazy, self-centered, vain, and jealous.

History: He was born to a criminal king-pin and mafia family Seven was born on a far western forest where he grew up under the tutelage of his mother, an expert Locksmith. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Flaws: Selfish. Bonds: Attractive, Criminal record, Immigrant. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Seven In the Morning, Male Tabaxi Sorcerer 3
Medium (5'10") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1600 sp.


Social Check DCs


Peren Fasharash, Male Elf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is also unnaturally pale. His black hair is heavily combed to the right. He has gleaming, smiling blue eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He enjoys reading and quiet.

History: Born to a poor family in the city he treasured whatever gifts he got. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he has comitted a past crime that haunts him to this day

Ideals: Logical. Flaws: Ugly, Emotional. Bonds: Poor, Nature. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Peren Fasharash, Male Elf Sorcerer 2
Medium (4'8") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)14 (+2) 14 (+2)15 (+2)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Celestial, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 230 gp.


Social Check DCs


Cask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'3" western man, he wears a robe, a symbol of death around his neck, and a club on his belt. His cinnamon fur is kept up in a ponytail inside a feathered hat. His yellow eyes dart from person to person to random spaces in the air.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Cask hails from a village terrorized by gnolls. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Enemies, Religious. Occupation: Doctor

Voice: American accent

Attributes [hide]

Cask Candle, Male Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)5 (-3) 14 (+2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1300 sp.


Social Check DCs


Balifra Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey costume with the symbols of strength on her torso, and she perpetually has her sickle ready. Her chestnut hair is lengthy. She has gleaming, smiling violet eyes.

Personality: She snorts whenever she laughs or is feeling confident. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village she learned the ways of the warrior from her mother. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Bowyer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and wants a kiss

Ideals: Fighting. Flaws: Impulsive. Bonds: Criminal record, Has a crush. Occupation: Bowyer

Voice: Slurs words

Attributes [hide]

Balifra Eversharp, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1400 sp. 1 Simple lock.


Social Check DCs


Qemuel Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his hand crossbow ready. He wears a Stetson hat to hide his balding. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qemuel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Gifted. Bonds: Enemies, Mentor. Occupation: Bookbinder

Voice: Mumbles to self between sentences

Attributes [hide]

Qemuel Rescue, Male Tiefling Sorcerer 2
Medium (5'4") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills Athletics +0, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 400 sp.


Social Check DCs


Arannis Horineth, Male Elf [Permalink]

Personal [hide]

Description: He is typically in his Assassin uniform. He has a moderate pudge and is not very fit. He has wavy silver hair. His eyes, though not visible through his cowl, are green.

Personality: A skeptical and narcissistic man, Arannis's first love is himself. His second love is also himself. He is a logical person and will generally grow upset if things defy logic and science.

History: He served in the navy to pay for his family's outstanding loans. Arannis was born on a far northern desert where he grew up under the tutelage of his father, an expert Assassin. He left for the north, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Impeccable, Logical. Bonds: Job, Military, Immigrant. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

Arannis Horineth, Male Elf Sorcerer 1
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Gnome, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp. Obsidian (9 gp). 1 Masterwork Light steel shield.


Social Check DCs

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