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NPC Generator

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Advanced [show]


Tim Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has a large violet mantle and cape that has been intricately interwoven into his black robe. He wears his hair in dreadlocks. His eyes are amber and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.

History: Born in the west his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Gifted, Pacifist. Bonds: Poor, Adventurer, Family. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Tim Kitchur, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills Athletics +3, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 gp.


Social Check DCs


Vilberg Kirby, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. His black hair is lengthy. His skin is flawless and his green eyes scan people very quickly.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a Animal Trainer, his father struggled to pay the bills. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Optimist, Persistence. Bonds: Attractive, Poor, Has a crush. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Vilberg Kirby, Male Half-Orc Sorcerer 1
Medium (6'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)5 (-3) 13 (+1)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Flask Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a card on it. Her fur, while still mostly cinnamon, has prominent grey streaks. Her eyes are hazel.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born to a Courier, her mother struggled to pay the bills. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has dedicated herself to building a better trade route.

Motivation: She has passion for adventuring and risk.

Ideals: Opinionated. Flaws: Insomniac. Bonds: Adventurer, Poor, Religious. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Flask Hummingbird, Female Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 17 (+3)11 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp. Moonstone (20 gp).


Social Check DCs


Orla Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears baggy tan pantaloons and a violet scarf. She has slicked back red hair. Her thin eyebrows rest above her beady violet eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Orla hails from a village terrorized by giants. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Criminal record. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Orla Shadowcloak, Female Gnome Sorcerer 3
Small (3'0") Gnome, True Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +0, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 80 pp.


Social Check DCs


Shivering Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered scimitar and tarnished longbow as well. He has orange fur. His yellow eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Assassin. He is skeptical of what others tell him and is slow to trust.

History: Shivering was raised in a hard working conservative environment. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and money/treasure

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Job, Criminal record, Family. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Shivering Moon, Male Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 10 (+0)5 (-3)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 6000 cp.


Social Check DCs


Ozyman Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'3", this man typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. His auburn hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 3. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a small toy that he constantly fidgets with.

History: Ozyman lived on a farm with his mother, near the main road leading to a nearby town. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Insane, Addict. Bonds: Family, Debt, Adventurer. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Ozyman Hilltopple, Male Halfling Sorcerer 3
Small (3'3") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills Stealth +2
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp.


Social Check DCs


Boddynock Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a blue Stetson hat and blue clothes. His long golden hair reaches down to his waist. His face is scarred and worn.

Personality: He is witty, but his monotone delivery comes off as unnerving He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Junk Dealer arts, while his mother instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He now mingles about in high society.

Motivation: To clean up the streets; and he is greedy

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Guardian. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Boddynock Quillsharpener, Male Gnome Sorcerer 2
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)12 (+1) 9 (-1)15 (+2)
Skills Acrobatics +6, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1000 cp. 1 Backpack.


Social Check DCs


Theren Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many green ritualistic tattoos. He wears silk and lounges about seductively. His red hair is lengthy. His blue eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Criminal record, Military. Occupation: Mason

Voice: Sounds elderly

Attributes [hide]

Theren Ariessus, Male Elf Sorcerer 1
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 5 (-3)7 (-2) 8 (-1)11 (+0)
Skills Acrobatics +3, Religion +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10 pp.


Social Check DCs


Chad Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western man tends to wear a large yellow jacket. He wears his blonde hair up in a very large beehive style do. He has a dull look in his brown eyes.

Personality: He is happy with his job as a Brewer. He turns his eye from what people do, preferring to live and let live. He never wears the same outfit twice, unless he absolutely has to.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He ran away from his former home and has been making his living as a Brewer for the past few years.

Motivation: Someone believes him a fraud; and a deep hatred of brigands

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Job, Enemies. Occupation: Brewer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Chad Floshem, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 8 (-1)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 90 gp.


Social Check DCs

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