Isabella Malcolms, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears just a violet suit. She carries a battered rapier and tarnished bastard sword as well. Her red hair is wavy and long. Her eyes are likewise brown.
Personality: Cocky and sure of herself, she believes she is the best Bounty Hunter born in the past three hundred years. She is a bit of a xeno-phobe, disliking non-Half-Elves.
History: She got into the Bounty Hunter business at a young age. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Isabella took refuge in the old dungeon and found the beat up bastard sword and armor she uses now. She was granted arcane powers by her dying brother.
Motivation: She is unsatisfied with her job.
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Job, Nature. Occupation: Bounty Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp.
Hethress Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears a tight fitting black shirt and pants. Her green crest is braided into rings. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Animals are drawn to her, and she is able to talk to them.
History: Hethress was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. After coming to the age of reason, Hethress took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's looking for her big break; and she wants to meet her childhood hero
Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Poor, Adventurer. Occupation: Shoemaker
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 11 (+0) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp. Rose (60 gp).
Blossom Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing colorful clothing, dressed as a Layabout. She has done her best to style her black hair to look like a famous performer. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Blossom was born with her father's beautiful face. As a young adult she joined a group advocating for an improvement in Halfling conditions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She uses money and sex appeal to get what she needs; and she is greedy
Ideals: Impeccable. Flaws: Impulsive, Racist, Mundane. Bonds: Attractive, Rich. Occupation: Layabout
Voice: High pitched, excited
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1700 sp.
Ulla Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She dresses well, wearing tan shirts, loose pants, and blazers most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is short and blonde. She has brown eyes and a tan hat with a white feather.
Personality: She is almost excessively polite to everyone, even when angry. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.
Motivation: She is terrified, and will act out of fear; and wants to work out more often
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Barkeep
Voice: Hissing voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 2900 sp. Azurite (4 gp). Golden yellow topaz (500 gp).
Tawar Hornsby, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her brown hair is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She is a Maurezhi in disguise. She was taken as a slave by a traveling circus and forced to perform She ran away from her former home and has been making her living as a Roofer for the past few years.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and obtaining odd cultural half-elven artifacts is her passion
Bonds: Adventurer, Attractive, Criminal record, Job, Slave. Occupation: Roofer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 13 (+1) | 7 (-2) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 30 gp.
Krimmon Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears rags and sports a simple walking cane. He wears a broad hat to cover his moderate length silver hair. His ears are large.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Animals are drawn to him, and he is able to talk to them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Sensitive, Antagonistic. Bonds: Poor, Religious. Occupation: Seamstress
Voice: Thin and wheezing
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 15 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 19 (+4) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee -1 / 1d10-3, Ranged +6 / 1d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 39000 sp. Jasper (70 gp). Deep blue spinel (1100 gp). Tiger eye turquoise (6 gp). 1 Healer’s kit. 1 Average lock. 1 Spyglass. 1 Average lock.
Audhild Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman has a large brown mantle and cape that has been intricately interwoven into her grey robe. Her hair is brown and curly. Her eyes, though not visible through her cowl, are brown.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Audhild lived on a farm with her father, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Laborer. She has taken up work as a Laborer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: She is currently in port desperately looking for someone to get her out; and to unite with her sister
Flaws: Terse, PTSD. Bonds: Family, Job, Slave. Occupation: Laborer
Voice: Sensual and smooth
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 11 (+0) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Giant, Auran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Amethyst (140 gp). Peridot (60 gp). Blue quartz (4 gp). Black opal (400 gp). 1 Minor magic item.
Drogo Reed, Male Human [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of strength on his torso. His black hair is singed and shortened. His eyes, though not visible through his cowl, are green.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born into a rich family. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Adventurer, Rich. Occupation: Navigator
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 10 (+0) | 3 (-4) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 6 |
Possessions: 90 gp.
Tiaathque Goltorah, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her red hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her job bores her to no end. She has decided to make it more interesting.
History: When she was but 5 years old her parents immigrated from the north. She went to a religious school and was inspired by the priests there in charitable deeds. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she's looking for her big break
Ideals: Logical. Bonds: Immigrant, Job, Adventurer, Criminal record, Religious. Occupation: Slave Trader
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

