Eloise Leeming, Female Half-Elf [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her silver hair is knotted and matted. Her eyes are likewise amber.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Eloise was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Eloise's father didn't care for her much, and the feeling was mutual. She was granted martial powers by her dying brother.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Disciplined, Gifted. Flaws: Forgetful, Antagonistic. Bonds: Attractive. Occupation: Body Guard
Voice: Posh accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Golm Anderton, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'1", this man wears skinny pants and wears a white and pastel robe with the hood down. He keeps his chestnut hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aggressive, abrasive, and angry, Golm embodies much of what other species detest in the Half-Orcs. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and an old rival family wants him found
Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Family, Rich. Occupation: Carpenter
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Druidic, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Kilia Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her long auburn hair is drawn into a two foot long braid. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She never wears the same outfit twice, unless she absolutely has to.
History: Gifted from a young age, Kilia studied abroad. She moved out south to avoid the crime she committed. Being a Sage kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has decided she is irredeemable.
Ideals: Artistic, Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Sage
Voice: Soothing and warm
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp. 1 Masterwork Uncommon Weapon.
Corkitron Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He likes to wear white tank tops with grey pants. His head has been shaved. He wears a mask on his face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He plays an instrument quite well.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Assassin father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure.
Ideals: Optimist, Artistic. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Layabout
Voice: Scottish accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 2 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 7 (-2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 190 gp. Deep blue spinel (600 gp). Carnelian (20 gp). Rhodochrosite (14 gp). 1 Masterwork Musical instrument.
Oppleby Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears skinny pants and wears a blue and pastel robe with the hood down. His red hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Oppleby is depressed about a lot of things. He tends to be a nihilist. He plays an instrument quite well.
History: He was born on a small isolated farm. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.
Motivation: He loathes his own lifestyle; and balancing his hectic life and new healer responsibilities is difficult
Ideals: Artistic, Gifted. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Healer
Voice: High pitched, excited
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 7 (-2) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 320 gp.
Five Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears bulky pastel painted plate armor. He keeps his yellow fur in a pixie cut. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He's also a talented Merchant, but doesn't like to broadcast it.
Motivation: He is a bit of a kleptomaniac.
Flaws: Ugly, Antagonistic. Bonds: Job, Military, Criminal record. Occupation: Sculptor
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Infernal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Bidreked Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears green painted combat armor at almost all times, and carries kukris. His copper crest has been sun bleached extensively. He has a tattooed face.
Personality: Aggressive, abrasive, and angry, Bidreked embodies much of what other species detest in the Dragonborns. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He now owns his own business.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Sculptor
Voice: Whispers
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp.
Lone Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a large pastel jacket. He carries with him a set of halberds, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears a wide-brimmed hat to cover his moderate length white fur. His face is scarred and worn.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Disciplined. Flaws: Ugly, Antagonistic, Mundane, Racist. Occupation: Mayor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 90 gp.
Thamior Siannodel, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a simple tan robe with red stripes complete with hood. His brown hair is styled in orderly dreadlocks. His eyes are blue and catlike.
Personality: A skeptical and narcissistic man, Thamior's first love is himself. His second love is also himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His mother raised him in a mountain cabin. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Thamior and his spouse have recently divorced.
Motivation: Nothing but the best is good enough for him; and money/treasure
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Nature, Rich. Occupation: Marshal
Voice: American accent
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 50 gp.
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