Purson Hate, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears a black armored body suit, with a simple pastel line shooting up and back down. He has styled his purple hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: He's in love.
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Has a crush. Occupation: Miner
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 9 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Dagnal Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her brown hair is kept up in a ponytail inside a top hat. Her ears are large.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She takes great joy in being the best Ploughman in town.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. A gifted student she started as a Healer, but she got bored and became a Ploughman. She inherited the family business which she has now maintained for 15 years.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Ploughman
Voice: Smoker's lung
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 210 gp.
Antrara Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses well, typically a more casual-formal manner. She has styled her green crest well, parting it to the left. She tend to wears goggles to shield her eyes.
Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She is the product a well kept family trust fund and as such has never really known need. Antrara was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Antrara decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.
Motivation: She uses money and sex appeal to get what she needs.
Flaws: Racist, Impulsive. Bonds: Attractive, Rich, Criminal record. Occupation: Gardener
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1900 sp. 6 Acid flasks.
Silgre Lincoln, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has wavy white hair. Her fierce blue eyes like to dwell on things.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born to a criminal king-pin and mafia family She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she has decided she is irredeemable
Ideals: Athletic. Flaws: Insane. Bonds: Rich, Attractive, Criminal record. Occupation: Mercenary
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 gp. 1 Masterwork Common Melee.
Nykkan Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a green coat over a black low-cut shirt, and a feathered hat upon his head. His red crest is long and unkept. His eyes, though not visible through his cowl, are gold.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Further he is a bit of a stoner and is frequently out of it.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Mundane, Addict. Bonds: Military. Occupation: Barkeep
Voice: Gruff and masculine
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 140 gp.
Glûk Skelton, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'9". He has a large white mantle and cape that has been intricately interwoven into his green robe, and his gloved hand is found clutching a bastard sword. He has done his best to style his auburn hair to look like a famous performer. He wears large thick round spectacles.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He is skeptical of what others tell him and is slow to trust.
History: Born to a pair of adventurers, Glûk grew up listening to his mother's many stories. He was taken from his home at a very young age. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and find a way to reverse the transformation of his brother
Flaws: Racist, Shy. Bonds: Adventurer, Slave, Family. Occupation: Ruler
Voice: pre-pubescent
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp. Chrysoberyl (70 gp).
Skirt Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a brown costume with the symbols of his god on his torso. His cinnamon fur is lengthy and is close to two feet long. His face is scarred and worn.
Personality: Skirt wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He got into the Junk Dealer business at a young age. His childhood dream was to be a Unemployed, but he was a colossal failure. He then took over the family business and is one of the better Junk Dealer for hire.
Motivation: Sabotage a competitor; and he feels threatened by others
Ideals: Athletic, Disciplined. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Junk Dealer
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 13 (+1) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 2000 cp. Deep green spinel (140 gp). Lapis lazuli (8 gp). Deep green spinel (140 gp).
Nordak Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'0", this man tends to wear a grey poncho over his likewise colored trousers and shirt. His long white hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is witty, but his monotone delivery comes off as unnerving His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Nordak was raised in a hard working conservative environment. A freak accident while working with his Actor father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Disease. Bonds: Military, Job, Religious. Occupation: Roofer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 19 (+4) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 280 gp. 1 Masterwork Common Melee.
Bardryn Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears professional attire. Her whole body is exceptionally muscular. Her auburn hair is knotted and matted. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She exudes charisma. She is a tour de force of persuasion. She would rather hide behind her crafts than deal with other people.
History: Bardryn lived on a farm with her mother, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Laborer and was forced into it by her family.
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant, Family. Occupation: Laborer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 pp. Red-brown spinel (60 gp).
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