Stannor Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Laborer does. He carries a battered glaive and tarnished mace as well. His broad hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Stannor lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He became a Laborer soon after.
Motivation: He'd like to take his coworkers down a peg; and to unite with his brother
Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Job, Family. Occupation: Laborer
Voice: Middle-eastern accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Tervaround Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is dressed in a clean blue cloak covering her clean studded leather. Her silver hair is slicked back into a classic pompadour. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Through the years after Tervaround was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Tervaround's father didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by brigands. Tervaround was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: She wants revenge against brigands.
Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich, Religious. Occupation: Mortician
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Brottor Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is still thick. He wears a mask on his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His father had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To get a good night's sleep; and he has money and likes to spend it
Ideals: Philantrophist, Artistic. Flaws: Racist, Mundane, Insomniac. Bonds: Rich. Occupation: Miner
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 11 (+0) | 5 (-3) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 1 Minor magic item.
Ishte Flaw, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She has black hair. Her eyes are likewise white.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was always a brilliant, if unscrupulous mind. From her teen years she was always beautiful and desirable, so people have always doted on her. She was always very intelligent and has formed a secret society of specialists.
Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Disciplined, Logical. Flaws: Secretive, Insane. Bonds: Attractive. Occupation: Bounty Hunter
Voice: Italian accent
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 700 sp. Azurite (13 gp).
Cloak In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing colorful clothing, dressed as a Cartwright. Her cinnamon fur is thinning but still full. She has hazel eyes and a pastel hat with a brown feather.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Cloak is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Cloak was raised in a hard working conservative environment. She was taken from her home at a very young age. She then took over the family business and is one of the better Cartwright for hire.
Motivation: To get a good night's sleep; and her spouse's relatives view her with great suspicion
Flaws: Insomniac. Bonds: Family, Job, Slave. Occupation: Cartwright
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Neega Wakefield, Female Half-Orc [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She carries with her a set of sickles on her belt, each one with a emerald on the hilt. Her white hair is cut short with large spiked bangs in the front. She wears a mask on her face.
Personality: Confrontational and typically high on some drug or another. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she is greedy
Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Rich. Occupation: Fisher
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 12 (+1) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Infernal, Giant, Druidic
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Charles Weld, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown shirt with thin white vertical stripes and tan pants. He has wavy blonde hair. His green eyes are passionate and lively.
Personality: He loves telling others what to do and how they should feel about things. He enjoys reading and quiet.
History: When he was but 5 years old his parents immigrated from the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Opinionated, Logical. Bonds: Immigrant, Job. Occupation: Ruler
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 7000 cp. 3 Thunderstones. 7 Acid flasks.
Aym Glee, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman is generally well dressed albeit a few years behind the times. She keeps her dark red hair in a flapper bob. Her red eyes are passionate and lively.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Further she is a bit of a stoner and is frequently out of it.
History: Aym was raised in a hard working conservative environment. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she is unsatisfied with her job
Flaws: Secretive, Addict, Antagonistic. Bonds: Attractive, Job. Occupation: Banker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 120 gp.
Reynard Chatham, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A skeptical and narcissistic man, Reynard's first love is himself. His second love is also himself. He is afraid of women and trembles around them
History: He was born to loving parents in a slum to the west. He worked as a nervous Navigator and found it very stressful. He then took over the family business and is one of the better Navigator for hire.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Impeccable. Flaws: Shy. Bonds: Poor, Job. Occupation: Navigator
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!
