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NPC Generator

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Advanced [show]


Chenna Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears tight fitting clothing which further accentuates her frame. Beneath her clothing is a huge mess of scar tissue. Her hair, while still mostly golden, has prominent grey streaks. Her eyes are green.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Artistic, Athletic. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Slave. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Chenna Leagallow, Female Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)13 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 600 sp.


Social Check DCs


Ellywick Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She is typically in her Animal Trainer uniform. She has relatively dark skin and is very physically imposing due to her abundance of muscles. With wild black hair. She wears a mask on her face.

Personality: Eccentric and domineering, Ellywick will drive conversation. She always tries to repair and not replace. It was this mentality that drove her into the Animal Trainer business.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has drifted from career to career and currently works as a Animal Trainer.

Motivation: She is unsatisfied with her job.

Ideals: Extrovert, Persistence. Bonds: Job, Slave, Rich. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Ellywick Gummen, Female Gnome Sorcerer 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Athletics +4, History +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 600 sp.


Social Check DCs


Koeth Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is still thick. He has a dull look in his violet eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: When he was but 4 years old his parents immigrated from the west. Cursed with lycanthropy at a very young age, Koeth has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Logical, Fighting. Flaws: Antagonistic, Disease. Bonds: Immigrant, Adventurer. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Koeth Mellerelel, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp.


Social Check DCs


Elizabeth Heiser, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'1" and very much looks the part of a Tanner. She keeps her golden hair in a pixie cut. She has a tattooed face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Elizabeth was born in the north. At a young age she loved to build and create. She was taken from her home at a very young age. She tends to her Tanner job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor.

Ideals: Optimist, Persistence. Flaws: Shy. Bonds: Job, Slave. Occupation: Tanner

Voice: Squeaky

Attributes [hide]

Elizabeth Heiser, Female Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp.


Social Check DCs


Millicent Nash, Female Human [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her hair is white and curly. She wears round tiny glasses practically rammed into her face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Millicent was born with her mother's beautiful face. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Being a Gardener kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels that her past leaves her morally obligated to help

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Family, Criminal record. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Millicent Nash, Female Human Sorcerer 2
Medium (5'1") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)9 (-1) 14 (+2)14 (+2)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 330 gp.


Social Check DCs


Cora Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her greataxe with her veritable burlap sack of a shirt. She is portly but not overly obese. Her golden hair is cut short with large spiked bangs in the front. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cora wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She misses her home and complains about the freezing weather, even in summer.

History: She was born on a small isolated farm. When Cora reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the south, certain she would find work there.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Insane. Bonds: Immigrant, Nature, Military. Occupation: Farmer

Voice: Complex vocabulary, royal

Attributes [hide]

Cora Smoothhands, Female Halfling Sorcerer 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Nature +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 350 gp. Brown-green garnet (140 gp).


Social Check DCs


Traubon Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear darkened spectacles and heavy clothing, no matter the weather. He is tall, broad shouldered and powerfully built. He has moderate length silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Philantrophist, Gifted, Justice. Bonds: Criminal record. Occupation: Fisher

Voice: Raspy

Attributes [hide]

Traubon Brazzik, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 800 sp.


Social Check DCs


Vrondiss Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His scarlet crest is drawn into a tight pony tail with a clover scrunchie. He has gold eyes.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. Animals are drawn to him, and he is able to talk to them.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and retire the richest man in the west

Ideals: Gifted, Entrepeneur. Flaws: Racist. Bonds: Poor, Job. Occupation: Laborer

Voice: American accent

Attributes [hide]

Vrondiss Grrrmmballhyst, Male Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)13 (+1) 12 (+1)17 (+3)
Skills Insight +3, Performance +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 800 sp.


Social Check DCs


Mehen Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears rags and sports a simple walking cane. His blue crest is kept up in a ponytail inside a small hat. His eyes, though not visible through his cowl, are red.

Personality: He is very quiet and rarely speaks above a whisper. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sold as a small child to a slaver, Mehen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Adventurer, Mentor, Job. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Mehen Hashphronyxadyn, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)12 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 pp.


Social Check DCs

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