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NPC Generator

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Advanced [show]


Irann Lathalas, Female Elf [Permalink]

Personal [hide]

Description: A 5'2" northern woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her blonde hair down. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Irann grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Irann. Being a Locksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Attractive, Criminal record. Occupation: Locksmith

Voice: Slurs words

Attributes [hide]

Irann Lathalas, Female Elf Sorcerer 2
Medium (5'2") Elf, Lawful Evil (CR 2)
Armor Class 15
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 9 (-1)13 (+1) 14 (+2)11 (+0)
Skills Performance +2, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +1 / 1d6-1, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 160 pp.


Social Check DCs


Trym Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He has the majority of his body covered in plate. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trym was born in the south. At a young age he loved to build and create. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Trym Hardy, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 16 (+3)6 (-2) 11 (+0)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp.


Social Check DCs


Ildrex Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'5" western man, he is dressed in a clean black cloak covering his clean studded leather. He has white crest. His gold eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Ildrex isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Mercenary.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Job. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

Ildrex Kimbatuul, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 8 (-1)14 (+2)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 9
Languages Common, Undercommon, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp.


Social Check DCs


Yurgunn Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries a battered flail and tarnished mace as well. She has slicked back brown hair. Her eyes are amber.

Personality: Overbrimming with self-confidence, Yurgunn isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born to a criminal king-pin and mafia family Yurgunn was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Yurgunn decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and retire the richest woman in the north

Ideals: Entrepeneur, Fighting, Impeccable. Bonds: Attractive, Criminal record. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Yurgunn Strongheart, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)10 (+0) 15 (+2)7 (-2)
Skills Athletics +2, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp.


Social Check DCs


Elizabeth Mitchell, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a fancy yellow dress. She has slicked back auburn hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A deeply religious woman she believes everything happens for a reason. She also has developed a complete distrust of the Herbalist profession.

History: Born in the south to a Servant, Elizabeth learned a great deal about her mother's area of expertise. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she desires power and/or immortality

Flaws: Insomniac. Bonds: Attractive, Religious, Job, Adventurer, Criminal record. Occupation: Servant

Voice: Aggressive tone

Attributes [hide]

Elizabeth Mitchell, Female Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Gnome, Celestial
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Modean Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. His chestnut hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants revenge against dire rats.

Ideals: Disciplined. Bonds: Attractive, Family, Religious, Enemies. Occupation: Stylist

Voice: Smoker's lung

Attributes [hide]

Modean Ennui, Male Tiefling Sorcerer 3
Medium (6'3") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)9 (-1) 6 (-2)15 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Moss agate (12 gp). Lapis lazuli (12 gp). 4 Smokesticks. 1 Tanglefoot bags. 4 Holy water.


Social Check DCs


Gargax Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a card on it. He has done his best to style his brass crest to look like a famous performer. His fierce red eyes like to dwell on things.

Personality: Gargax wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is a big fan of imagination and believes people should spend more time reading and writing.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Revenge; and his religion dominates his actions

Ideals: Disciplined, Logical. Bonds: Attractive, Religious, Enemies. Occupation: Barkeep

Voice: Spanish accent

Attributes [hide]

Gargax Wystongjiir, Male Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)7 (-2) 9 (-1)11 (+0)
Skills History +0, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 270 gp.


Social Check DCs


Orsik Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. He wears a broad hat to hide his balding. His brown eyes dart from person to person.

Personality: He will rave to anyone who will listen. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the south to a Shipwright, Orsik learned a great deal about his mother's area of expertise. His first spouse was a Map Maker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He inherited the family business which he has now maintained for 11 years.

Motivation: He is unsatisfied with his job; and he's looking for his big break

Flaws: Insane. Bonds: Rich, Adventurer, Job, Family. Occupation: Shipwright

Voice: Strong lisp

Attributes [hide]

Orsik Fireforge, Male Dwarf Sorcerer 3
Medium (4'1") Dwarf, Chaotic Evil (CR 3)
Armor Class 7
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 15 (+2)16 (+3) 16 (+3)5 (-3)
Skills Persuasion -1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Celestial, Gnoll
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 4000 cp.


Social Check DCs


Vani Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman sports red clothing, slightly heavier than average wear. She has styled her golden hair well, parting it to the left. Her fair skin shows little sign of her aristocratic breeding.

Personality: She acts crazy and hedonistic. Animals are drawn to her, and she is able to talk to them.

History: Born in a small village she learned the ways of the warrior from her mother. Brilliant and gifted she never wanted to apply herself. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vani fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Gifted, Fighting. Flaws: Hedonist. Bonds: Poor, Attractive. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Vani Deephollow, Female Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 16 (+3)16 (+3)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 60 gp.


Social Check DCs

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