Shautha Sherwood, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a skull on it. Her small hat is riddled with cuts and holes. She has brown eyes and a black hat with a tan feather.
Personality: She acts crazy and hedonistic. She is obsessed with her god.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bounty Hunter arts, while her mother instructed her in etiquette, music and courtly manner. From there she went from mercenary job to mercenary job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it; and money/treasure
Flaws: Ugly, Hedonist. Bonds: Religious, Rich, Adventurer. Occupation: Bounty Hunter
Voice: Italian accent
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 150 gp. 1 Masterwork Common Melee.
Morkral Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears a tight fitting brown shirt and pants. His chestnut hair is greasy and uncared for. His eyes, though not visible through his cowl, are blue.
Personality: He is a hateful person. He taunts others and blames them for his problems. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he's attracted to the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Has a crush. Occupation: Layabout
Voice: Spanish accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Callie Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of her god around her neck, and a rapier on her belt. Her brown hair, when down, is lengthy. She has a tattooed face.
Personality: Callie is depressed about a lot of things. She tends to be a nihilist. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Her homeland was ravaged by war and she spent much of her life rebuilding it. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: Revenge.
Ideals: Fighting. Flaws: Depressed, PTSD. Bonds: Enemies, Religious. Occupation: Blacksmith
Voice: Smoker's lung
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Shane Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt, and a wedding ring on his right hand. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Aggressive, abrasive, and angry, Shane embodies much of what other species detest in the Half-Elves. He believes the world needs to unite to get rid of illithids once and for all.
History: His father raised him in a mountain cabin. He dropped out of school before completing his studies. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Shane never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Antagonistic. Bonds: In love, Enemies, Nature. Occupation: Priest
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 6 (-2) | 12 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp. Chrysoberyl (110 gp).
Bernard Kinsley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears grey painted combat armor at almost all times. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His eyes are gray and beady.
Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Ugly, Insane, Forgetful. Bonds: Mentor. Occupation: Scribe
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp. Moss agate (9 gp).
Pelt In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He typically wears brown cloth garments or leather armor. His fur is short and gray. His eyes are green.
Personality: He loves telling others what to do and how they should feel about things. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their daughter. He worked as a Weaver, and he later adopted a second daughter.
Motivation: He has money and likes to spend it; and wants to work out more often
Ideals: Athletic, Opinionated. Flaws: Fearful. Bonds: Rich, Family. Occupation: Weaver
Voice: Australian accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 sp. Violet garnet (300 gp). 1 Banded mail.
Geva Myerscough, Female Human [Permalink]
Personal [hide]
Description: She usually wears her brown robe and has her sword always slung over her shoulder, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. Her white hair is well kept. Her eyes are violet.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born to a Servant, her father struggled to pay the bills. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She loathes her own lifestyle; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Opinionated. Flaws: Shy, Depressed. Bonds: Poor, Criminal record. Occupation: Marshal
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Fivin Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft tan waves gently in the breeze. His auburn hair is lengthy. His green eyes peer out from beneath his Stetson yellow hat.
Personality: He never swears and excessively uses polite adverbs when speaking. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the north. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He now mingles about in high society.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Optimist. Bonds: Rich, Immigrant, Adventurer. Occupation: Shipwright
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 12 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp. Brass mug with jade inlays (300 gp).
Caelynn Amastacia, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a blue shirt with thin green vertical stripes and pastel pants. Beneath her clothing is a huge mess of scar tissue. Her hair is always cut to a buzz. She wears round tiny glasses practically rammed into her face.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Caelynn lived on a farm with her father, near the main road leading to a nearby town. Through the years after Caelynn was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Caelynn's father didn't care for her much, and the feeling was mutual. She has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day
Flaws: Selfish, Antagonistic. Bonds: Slave, Criminal record, Family. Occupation: Spy
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnoll, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Violet garnet (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
