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NPC Generator

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Advanced [show]


Eberk Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Eberk was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He wants nothing more than to rejoin the army; and wants to raise his children well

Flaws: Depressed, Addict. Bonds: Attractive, Family, Debt, Military. Occupation: Laborer

Voice: Middle-eastern accent

Attributes [hide]

Eberk Graybeard, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 8 (-1)10 (+0)
Skills Medicine +1, Performance +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Eleanor Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears just a yellow suit. Her moppish black hair is in a traditional bowl cut. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Born to a Mercenary, her father struggled to pay the bills. Eleanor was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Eleanor decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: Wants to work out more often; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Artistic, Athletic. Bonds: Family, Poor, Criminal record. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Eleanor Firahel, Female Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp. Coral (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Beloril Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He carries with him a set of shortspears on his belt, each one with a jet on the hilt. His black hair has been sun bleached extensively. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Mercenary, but he got bored and became a Architect. He now owns his own business.

Motivation: A deep hatred of giants; and expand his business

Ideals: Fighting, Gifted. Bonds: Military, Job, Enemies. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Beloril Bloodkith, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 17 (+3)8 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 500 sp.


Social Check DCs


Silent Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a brown shirt with thin tan vertical stripes and black pants. She is muscular with a powerful set of arms. She keeps her long cinnamon fur kept up in a rat tail. Her eyes are copper and she is always smoking a pipe.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was always a brilliant, if unscrupulous mind. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

Silent Thunder, Female Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)9 (-1) 9 (-1)10 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Ovina Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman is wearing the road beaten gear of a warrior. Her clothes are grease stained in places. She has styled her chestnut hair well, parting it to the right. She is very pretty but has cold, dead eyes.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the north her family was never financially stable. A few years later when the south was not economically sound they moved to her current location. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Ovina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting, Joker. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Knight

Voice: Sighs a lot, exhausted

Attributes [hide]

Ovina Burrowfound, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp. Hematite (10 gp).


Social Check DCs


Sannl Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. With wild silver hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is fixated on the number 38. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born at the edge of vast forest. Her childhood dream was to be a Shipwright, but she was a colossal failure. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sannl fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and balancing her hectic life and new architect responsibilities is difficult

Ideals: Fighting, Athletic. Flaws: Insane, Forgetful. Bonds: Nature, Job. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

Sannl Foamtankard, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)13 (+1) 12 (+1)7 (-2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 390 gp. 1 Half-Plate.


Social Check DCs


Millicent Hartford, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She tends to wear a large grey jacket. She is an epitome of beauty. Her auburn hair, when down, is lengthy. This blue eyed easterner is not easily forgotten.

Personality: Millicent wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of eastern immigrants she idolized her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Dragonborn compassion; and a strong sense of loyalty to dragonborn people

Ideals: Disciplined. Flaws: Antagonistic, Racist. Bonds: Attractive, Immigrant, Enemies. Occupation: Armorer

Voice: Sighs a lot, exhausted

Attributes [hide]

Millicent Hartford, Female Human Sorcerer 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)13 (+1) 18 (+4)16 (+3)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Caelynn Connors, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.

Personality: She is extraordinarily eccentric. She is a ruthless business woman, a trait she acquired from her father.

History: The child of a Spy, who enjoyed hunting, Caelynn was taken on many hunting expeditions. She went to a religious school and was inspired by the priests there in charitable deeds. She is untrained/undisciplined, which makes her dangerous.

Motivation: Revenge; and her religion dominates her actions

Ideals: Entrepeneur. Flaws: Insane. Bonds: Nature, Religious, Enemies. Occupation: Crown-heir

Voice: Scandinavian accent

Attributes [hide]

Caelynn Connors, Female Half-Elf Sorcerer 2
Medium (5'7") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 sp.


Social Check DCs


Alberich Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'3". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has wavy golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Alberich was born in the north. At a young age he loved to build and create. Alberich abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: Revenge; and he has passion for adventuring and risk

Ideals: Philantrophist, Persistence. Flaws: Insane, Shy. Bonds: Adventurer, Enemies. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Alberich Bigtoe, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 19 (+4)10 (+0) 9 (-1)9 (-1)
Skills Athletics -2, Performance +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp.


Social Check DCs

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