Aura In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She keeps her long white fur kept up in a rat tail. She wears an eyepatch.
Personality: Aura is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born on a small isolated farm. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to brigands.
Motivation: Many brigands want her driven away; and halfling compassion
Ideals: Extrovert, Opinionated. Flaws: Ugly, Racist. Bonds: Nature. Occupation: Sage
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Neega Blythe, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a feathered hat to hide her balding. She has violet eyes and a black hat with a grey feather.
Personality: She is very quiet and rarely speaks above a whisper. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mason arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Neega fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Rich. Occupation: Mason
Voice: Low range voice
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 40 pp.
Delebean Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered rapier and tarnished sword as well. He wears his hair in dreadlocks. He has several tiny sapphire earrings on each ear.
Personality: Delebean wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... His job bores him to no end. He has decided to make it more interesting.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Delebean grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Delebean. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Fighting, Disciplined. Bonds: Rich, Adventurer, Criminal record. Occupation: Tailor
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 19 (+4) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
Antinua Kitchur, Female Half-Elf [Permalink]
Personal [hide]
Description: This western woman is dressed in earthy colors with a yellow and grey handkerchief worn on her right side. Her clothes are grease stained in places. Her hair is golden and curly. She has violet eyes and a yellow hat with a grey feather.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She can't help but pocket interesting objects she comes across
History: She was born a particularly ugly child, much to the horror of her parents. In her 14th year, her parents were killed by a brigands raid, leaving Antinua alone in the world. After a stint in an orphanage, she was adopted. She moves from town to town, unable to find a place to settle.
Motivation: Regain custody of her daughter; and she has decided she is irredeemable
Flaws: Ugly. Bonds: Poor, Immigrant, Family, Criminal record, Enemies. Occupation: Armorer
Voice: Uses sign language
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Nalaed Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: A 3'10" southern woman, she dresses like a well dressed Doctor does. Her hair is short and red. Her brown eyes have a joyful gleam in them most of the time.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She would rather hide behind her crafts than deal with other people.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She struck the Doctor job and began her own company from there.
Motivation: She is a bit of a kleptomaniac.
Ideals: Artistic. Flaws: Shy, Disease. Bonds: Job, Criminal record. Occupation: Doctor
Voice: Booming voice
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 6000 cp.
Ubada Carlisle, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'1". She wears a black shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them, and her gloved hand is found clutching a trident. Her hair, while still mostly golden, has prominent grey streaks. Her thin eyebrows rest above her beady hazel eyes.
Personality: Ubada is depressed about a lot of things. She tends to be a nihilist. She is a logical person and will generally grow upset if things defy logic and science.
History: From birth she was tutored by a cruel and relentless mentor. She has had some formal dancing training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Logical, Artistic. Flaws: Ugly, Depressed. Bonds: Mentor. Occupation: Farmer
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 10 (+0) | 9 (-1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 390 gp. Aquamarine (300 gp). Violet garnet (300 gp). Moss agate (8 gp). 1 Simple lock.
Olivia Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a long, white, dusty cloak. Her hair is red and curly. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She plays an instrument quite well.
History: She was born into a rich family. In her 16th year, her parents were killed by a orcs raid, leaving Olivia alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: She wants nothing more than to rejoin the army; and a deep hatred of orcs
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Enemies, Military. Occupation: Navigator
Voice: Strong lisp
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 16 (+3) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 600 sp. Moss agate (15 gp). Chrysoberyl (40 gp).
Fibblestib Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears light armors faded through time and improper care. His deerstalker hat is riddled with cuts and holes. His violet eyes are slightly larger than normal.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to loving parents in a slum to the north. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted martial powers by his dying brother.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Courier
Voice: Boston accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 90 gp.
Antinua Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She has a missing left arm. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her white hair is slicked back into a classic pompadour. Her violet eyes dart from person to person.
Personality: She is very quiet and rarely speaks above a whisper. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Gifted from a young age, Antinua studied abroad. Cursed with unlife at a very young age, Antinua has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Shy, Disease. Bonds: Job. Occupation: Bellfounder
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 5 (-3) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
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Their contribution stands as a beacon of hope for all adventurers!