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NPC Generator

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Advanced [show]


Kody Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a lot of dark rich colors, with gold accents. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue and he is always smoking a pipe.

Personality: He has a massive crush on the younger sibling of the Bowyer who has hired him part-time. He has all his life been fascinated with painting.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Roofer, but doesn't like to broadcast it.

Motivation: He wants to get laid; and to settle down with his crush

Ideals: Artistic. Bonds: Attractive, Has a crush, Rich, Job. Occupation: Bowyer

Voice: Speaks like tongue is numb

Attributes [hide]

Kody Bentham, Male Human Sorcerer 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)18 (+4) 12 (+1)5 (-3)
Skills Intimidation -1, Persuasion -1
Senses Passive Perception 11
Languages Common, Gnome, Terran, Undercommon, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Roondar Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in blue turtlenecks beneath a white coat with brown slacks. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Doctor, who enjoyed hunting, Roondar was taken on many hunting expeditions. He was an apprentice working in his father's forge. He became a Blacksmith soon after.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice, Entrepeneur. Bonds: Nature, Job, Criminal record. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Roondar Waggletop, Male Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Fidget, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an entirely grey suit with black socks and a vest with buckled shoes. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: He acts crazy and hedonistic. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Clerebold was born in the west. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 15 years.

Motivation: Expand his business.

Ideals: Persistence. Flaws: Hedonist. Bonds: Immigrant, Attractive, Job. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Clerebold Fidget, Male Human Sorcerer 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 6 (-2)11 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 8
Languages Common, Ignan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 110 gp. Lapis lazuli (13 gp).


Social Check DCs


Sybil Richie, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her golden hair is styled in orderly dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: She is fixated on the number 32. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She uses divination through singing.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sellsword. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has a rivalry with the Church that dominates her actions; and balancing her hectic life and new sellsword responsibilities is difficult

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Job, Religious. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Sybil Richie, Female Human Sorcerer 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Deception +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp. Silver pearl (130 gp).


Social Check DCs


Thamuz Severity, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, black, dusty cloak. He wears his purple hair up. His silver eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also hits on women, regardless of circumstances.

History: He was born in the north, but his parents moved at a very young age to the south. His father was a mechanic, and taught him how to fix just about anything. He left for the north, certain he would find work there.

Motivation: To share knowledge with the world; and wants his loneliness to end

Ideals: Disciplined, Persistence, Logical. Bonds: Has a crush, Immigrant. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Thamuz Severity, Male Tiefling Sorcerer 2
Medium (5'8") Tiefling, Chaotic Good (CR 2)
Armor Class 8
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)16 (+3) 13 (+1)16 (+3)
Skills Acrobatics +0, Intimidation +5
Senses Passive Perception 11
Languages Common, Draconic, Celestial, Druidic
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 390 gp.


Social Check DCs


Glim Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his brown hair down. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a very good compulsive liar and kleptomaniac.

History: Glim was born in the south. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Criminal record, Religious. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Glim Murnig, Male Gnome Sorcerer 2
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1400 sp.


Social Check DCs


Cloud In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears baggy pastel pantaloons and a brown scarf. She wears a broad hat to hide her balding. She wears large thick round spectacles.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She would rather hide behind her crafts than deal with other people.

History: Cloud lived on a farm with her father, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. She became a Jeweler soon after.

Motivation: To reunite with her absent father.

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Family, Job. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Cloud In Shadow, Female Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Beiro Liadon, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a tight fitting tan shirt and pants. He wears his golden hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Beiro is depressed about a lot of things. He tends to be a nihilist. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He served in the navy to pay for his family's outstanding loans. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to raise his children well.

Flaws: Depressed. Bonds: Family, Military, In love. Occupation: Layabout

Voice: Posh accent

Attributes [hide]

Beiro Liadon, Male Elf Sorcerer 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)6 (-2) 13 (+1)12 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Leaf Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of whips on his belt, each one with a emerald on the hilt. His long orange fur is drawn into a two foot long braid. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Leaf was born with his father's beautiful face. Leaf was born on a far northern desert where he grew up under the tutelage of his father, an expert Miller. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Leaf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Fighting, Professionalism, Artistic. Bonds: Attractive, Immigrant. Occupation: Miller

Voice: Boston accent

Attributes [hide]

Leaf Shoe, Male Tabaxi Sorcerer 2
Medium (6'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)9 (-1) 14 (+2)16 (+3)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs

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