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NPC Generator

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Advanced [show]


Heward Perry, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems, marred by sweets. He keeps his brown hair in a flapper bob. His face is scarred and worn.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His job bores him to no end. He has decided to make it more interesting.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Rich, Adventurer, Criminal record. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Heward Perry, Male Human Sorcerer 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)7 (-2) 13 (+1)16 (+3)
Skills Acrobatics +3, Arcana +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Brown-green garnet (140 gp). 1 Banded mail.


Social Check DCs


Travok Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in collared shirts and wears a proper scarf over his head. His moppish red hair is in a traditional bowl cut. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a small toy that he constantly fidgets with.

History: He got into the Barkeep business at a young age. He worked as a nervous Barkeep and found it very stressful. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Job. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Travok Holderhek, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 2000 sp.


Social Check DCs


Druuk Landon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a worn and beaten armor. He has a hunchback. His hair is brown and curly. His violet eyes are passionate and lively.

Personality: He is business-like. He takes instructions and follows them to the letter. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Professionalism. Flaws: Ugly. Bonds: Family, Rich. Occupation: Fisher

Voice: High pitched, excited

Attributes [hide]

Druuk Landon, Male Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bardryn Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is white and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She acts crazy and hedonistic. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Justice. Flaws: Hedonist. Bonds: Rich, Attractive. Occupation: Miner

Voice: Jamaican accent

Attributes [hide]

Bardryn Balderk, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)17 (+3) 11 (+0)11 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Draconic, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gimurt Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His brown hair is slicked back into a classic pompadour. His eyes are hazel.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To prove his worth to the world; and dragonborn compassion

Flaws: Antagonistic, Racist, Mundane, Impulsive. Bonds: Military. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Gimurt Steelfist, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 16 (+3)14 (+2) 9 (-1)12 (+1)
Skills Perception +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Terran
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 pp. Blue quartz (6 gp).


Social Check DCs


Charles Dumph, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears tattered old clothes. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a wizard, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He inherited the family business which he has now maintained for 12 years.

Motivation: To get a good night's sleep; and wants to open a new tavern

Flaws: Ugly, Insomniac, Shy. Bonds: Job, Mentor. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Charles Dumph, Male Human Sorcerer 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2900 sp.


Social Check DCs


Damaia Pride, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed halberd, just in case, and carries halberds. Her brown hair is smooth and relatively long. She wears round tiny glasses practically rammed into her face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born several months after her father was called into army service. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying sister.

Motivation: She wants nothing more than to rejoin the army; and she is terrified, and will act out of fear

Ideals: Fighting, Gifted. Flaws: Depressed, Fearful. Bonds: Military. Occupation: Bowyer

Voice: pre-pubescent

Attributes [hide]

Damaia Pride, Female Tiefling Sorcerer 2
Medium (5'8") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Celestial, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 270 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Shautha Blankley, Female Half-Orc [Permalink]

Personal [hide]

Description: She very much looks the part of a Bather. She is bald on top and has large chestnut tufts of hair around her ears. She wears a mask on her face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born to a Seamstress, her father struggled to pay the bills. Her childhood dream was to be a Seamstress, but she was a colossal failure. She has drifted from career to career and currently works as a Bather.

Motivation: A deep hatred of illithids.

Flaws: Ugly, Antagonistic. Bonds: Job, Enemies, Poor. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Shautha Blankley, Female Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)10 (+0) 12 (+1)9 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 90 gp.


Social Check DCs


Emma Nibley, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses like a well dressed Mayor does. Her moppish white hair is in a traditional bowl cut. She has hazel eyes.

Personality: She is calm most of the time but flees social interaction. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the west her family was never financially stable. She worked as a nervous Mayor and found it very stressful. She has achieved small success as a Mayor.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Optimist. Flaws: Shy, Disease. Bonds: Job, Poor. Occupation: Mayor

Voice: Laughs frequently while speaking

Attributes [hide]

Emma Nibley, Female Human Sorcerer 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)11 (+0) 8 (-1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 140 gp. Brown-green garnet (60 gp).


Social Check DCs

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