Ar-Kaius Graham, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears bulky white painted plate armor. His brown hair is cut short with large spiked bangs in the front. This gray eyed westerner is not easily forgotten.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He got into the Bowyer business at a young age. He worked as a nervous Bowyer and found it very stressful. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found
Ideals: Optimist. Bonds: Attractive, Job, Family, Military. Occupation: Bowyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 15 (+2) | 6 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 120 gp. 1 Everburning torch.
Dain Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is silver and curly. His green eyes are slightly larger than normal.
Personality: He can speak with the recently deceased. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A strong sense of loyalty to Dwarven people.
Ideals: Gifted. Flaws: Racist, Antagonistic. Bonds: Poor, Mentor. Occupation: Architect
Voice: Sounds elderly
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp. Jade (60 gp).
Torbera Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her glaive and is in decent physical shape. Her blonde hair is still thick. She tend to wears goggles to shield her eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is afraid of women and trembles around them
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it.
Flaws: Cynical, Shy, Disease. Bonds: Rich. Occupation: Apothecary
Voice: Raspy
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 1 Minor magic item.
Ronwe Pride, Female Tiefling [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, she is an attractive figure. She wears a black broad hat and black clothes. She wears a broad hat to cover her moderate length chestnut hair. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is very quiet and rarely speaks above a whisper. She is frequently practicing swordplay.
History: She was born several months after her mother was called into army service. Her first spouse was a Herbalist, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She inherited the family business which she has now maintained for 13 years.
Motivation: To pay off her debts; and marry her brother to traveling adventurers
Flaws: Shy. Bonds: Attractive, Military, Family, Job, Debt. Occupation: Blacksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2000 cp.
Two Llamas Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'11". She is well dressed, but even with her fine clothing she looks run-down, and her gloved hand is found clutching a warhammer. She keeps her lavender fur in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She likes to make people angry or surprised. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born blind and as such lacked many opportunities for work. Two Llamas was born on a far southern desert where she grew up under the tutelage of her father, an expert Navigator. She left for the south, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting. Flaws: Insane, Antagonistic, Disease. Bonds: Immigrant. Occupation: Navigator
Voice: Strong lisp
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
Mardnab Reese, Female Gnome [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'2" and sports blue clothing, slightly heavier than average wear. She sports silver long hair. She has gray eyes and a blue hat with a grey feather.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She always tries to repair and not replace. It was this mentality that drove her into the Dilettante business.
History: She served in the navy to pay for her family's outstanding loans. Her father was a mechanic, and taught her how to fix just about anything. She tends to her Dilettante job now, and dutifully fulfills any obligations she has.
Motivation: She is content; and to be a engraver again
Ideals: Persistence. Flaws: Secretive, Mundane. Bonds: Military, Job. Occupation: Dilettante
Voice: Breathy voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. 1 Masterwork Light steel shield.
Borun Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His chestnut hair is cut short. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He is the product a well kept family trust fund and as such has never really known need. His homeland was ravaged by war and he spent much of his life rebuilding it. He has worked as a Brewer like his mother before him.
Motivation: To settle down with his crush; and he's in love
Flaws: PTSD. Bonds: Rich, Attractive, Job, Immigrant, Has a crush. Occupation: Brewer
Voice: Timid voice
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp. 1 Masterwork Uncommon Weapon.
Doudra Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her sickle with her veritable burlap sack of a shirt, and carries sickles. She has done her best to style her copper crest to look like a famous performer. She wears round tiny glasses practically rammed into her face.
Personality: She is almost excessively polite to everyone, even when angry. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: When she was but 6 years old her parents immigrated from the north. Her druidic abilities were realized during a raid on her village. She left for the north, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: In love, Immigrant. Occupation: Ploughman
Voice: Loud with bravado
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Ignan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Skamos Brilliance, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His black hair, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His job bores him to no end. He has decided to make it more interesting.
History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has dedicated himself to building a better village for his children.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Optimist. Bonds: Attractive, Adventurer, Criminal record, Nature. Occupation: Doctor
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 110 gp. Moss agate (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!