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NPC Generator

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Advanced [show]


Roge Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries a battered axe and tarnished quarterstaff as well. He has a brown handlebar mustache and slicked back brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a brothel owner, Roge was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Roge never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found

Ideals: Fighting. Flaws: Addict. Bonds: Family, Mentor, In love. Occupation: Scribe

Voice: Slurs words

Attributes [hide]

Roge Copperkettle, Male Halfling Sorcerer 3
Small (3'1") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Ghaliver Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized red coat. With bright golden hair and a scraggly beard. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is business-like. He takes instructions and follows them to the letter. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Ghaliver studied abroad. After coming to the age of reason, Ghaliver took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.

Motivation: Wants to work out more often; and to settle down with his crush

Ideals: Athletic, Professionalism, Gifted. Bonds: Attractive. Occupation: Courier

Voice: Indian accent

Attributes [hide]

Ghaliver Brushgather, Male Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)12 (+1) 7 (-2)12 (+1)
Skills Performance +3
Senses Passive Perception 8
Languages Common, Halfling, Ignan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp. 1 Banded mail.


Social Check DCs


Karg Kendal, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has done his best to style his black hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is very quiet and rarely speaks above a whisper. He is lazy, self-centered, vain, and jealous.

History: Karg was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Ugly, Shy, Selfish. Bonds: Poor. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Karg Kendal, Male Half-Orc Sorcerer 1
Medium (6'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 5 (-3)8 (-1) 16 (+3)13 (+1)
Skills Arcana +1, Performance +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs


Ralf Denholm, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. His hair, while still mostly golden, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: Ralf wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 13th year, his parents were killed by a brigands raid, leaving Ralf alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his writing dream.

Motivation: He feels threatened by others; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined, Artistic. Flaws: Fearful. Bonds: Attractive, Enemies. Occupation: Bounty Hunter

Voice: Slurs words

Attributes [hide]

Ralf Denholm, Male Human Sorcerer 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)16 (+3) 15 (+2)17 (+3)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Halfling, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 130 gp.


Social Check DCs


Elama Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She usually wears her blue robe and has her bow always slung over her shoulder. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair, while still mostly black, has prominent grey streaks. She wears crescent spectacles with a black brim.

Personality: She is calm most of the time but flees social interaction. She is frequently practicing swordplay.

History: Elama was raised in a hard working conservative environment. She worked as a nervous Bellfounder and found it very stressful. After a long history of fighting, Elama and her spouse have recently divorced.

Motivation: Further expansion of business; and she's in love

Flaws: Shy, Antagonistic. Bonds: Military, Job, Has a crush. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Elama Fasharash, Female Elf Sorcerer 1
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 9 (-1)15 (+2)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp. Zircon (60 gp).


Social Check DCs


Ronk Lancaster, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his grey robe. He carries with him a set of lances on his belt, each one with a jet on the hilt. His white hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a pair of adventurers, Ronk grew up listening to his father's many stories. Ronk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his sister's freedom.

Motivation: He has passion for adventuring and risk; and to unite with his sister

Ideals: Fighting. Flaws: Insane, Addict. Bonds: Family, Adventurer. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Ronk Lancaster, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)9 (-1) 8 (-1)12 (+1)
Skills Insight +1, Religion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Dabbledob Offund, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a pickaxe. His red hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Engraver arts, while his father instructed him in etiquette, music and courtly manner. Dabbledob was born on a far northern island where he grew up under the tutelage of his mother, an expert Engraver. Since then, he has sought to make the best of life.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Optimist. Bonds: Attractive, Job, Rich, Immigrant. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Dabbledob Offund, Male Gnome Sorcerer 2
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Infernal
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 700 sp. Deep green spinel (100 gp).


Social Check DCs


Beloril Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Animal Trainer. He carries a battered monstrous two handed axe and tarnished trident as well. His hair is long and silver with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His eyes are a pleasant violet.

Personality: He is overprotective of those who hire his services. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered painting. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Guardian, Job, Criminal record. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Beloril Glanhig, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 12 (+1)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1800 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Qemuel Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black collared shirt and pastel pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. His white hair is smooth and relatively long. This white eyed easterner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Depressed, Insane. Bonds: Rich, Job. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Qemuel Disdain, Male Tiefling Sorcerer 3
Medium (5'6") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 17 (+3)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: Golden yellow topaz (700 gp). Smoky quartz (30 gp). 1 Average lock. 1 Masterwork Musical instrument.


Social Check DCs

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