Oloric Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a grey and green handkerchief worn on his left side. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a card on it. His hair is black and curly. He tend to wears goggles to shield his eyes.
Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His father raised him in a mountain cabin. He worked as a nervous Knight and found it very stressful. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Balancing his hectic life and new Knight responsibilities is difficult.
Ideals: Philantrophist, Persistence. Bonds: Job, Nature. Occupation: Knight
Voice: pre-pubescent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Baradad Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, constantly wearing a black suit, yellow shirt, and green tie. He has bronze crest. His red eyes peer out from beneath his wide-brimmed black hat.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a Roofer, his mother struggled to pay the bills. After coming to the age of reason, Baradad took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.
Motivation: He's repulsed by the PC; and he desires power and/or immortality
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Poor, Adventurer. Occupation: Interpreter
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 gp.
Tippletoe Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear tan tank tops with black skirt. Her chestnut hair is styled in orderly dreadlocks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: Prone to second guessing herself, she comes off as nervous. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Tippletoe is combative with any and all who dare try her patience in the slightest.
History: Tippletoe was born in the east. At a young age she loved to build and create. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is currently in port desperately looking for someone to get her out; and she is unsatisfied with her job
Ideals: Justice, Persistence, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Fletcher
Voice: Jittery and nervous
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp.
Lone Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His deerstalker hat is riddled with cuts and holes. His amber eyes dart from person to person.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He has worked as a Mason like his father before him.
Motivation: He is unsatisfied with his job.
Ideals: Gifted, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Mason
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 200 sp. Jade (130 gp).
Enialis Petrie, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has blonde hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with a lost civilization.
History: Enialis hails from a village terrorized by orcs. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He has drifted from career to career and currently works as a Tailor.
Motivation: To reunite with his old friends.
Flaws: Racist. Bonds: Job, Adventurer, Enemies. Occupation: Tailor
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 sp. Citrine (40 gp).
Ahlyssa Atterton, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She has a large brown mantle and cape that has been intricately interwoven into her blue robe. She is an epitome of beauty. She wears her white hair down. She is baby faced.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She uses divination through singing.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Ahlyssa's homeland. Ahlyssa decided to take the middle way and become a bodyguard. She was granted arcane powers by her dying brother.
Motivation: She'd like to take her coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Disciplined, Gifted, Fighting. Bonds: Attractive, Immigrant. Occupation: Marshal
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Ignan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Gorbundus Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has moderate length blue crest. His ears are large.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a logical person and will generally grow upset if things defy logic and science.
History: Gorbundus was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he has a rivalry with the church that dominates his actions
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Shepherd
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.
Gargax Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man dresses well, wearing green shirts, loose pants, and blazers most of the time. His silver crest is still thick. His red eyes peer out from beneath his broad green hat.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Gargax was left his father's suit of armor and trained in its use and care. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He'd like to take his coworkers down a peg; and he uses money and sex appeal to get what he needs
Flaws: Insomniac. Bonds: Attractive, Military, Rich, Job. Occupation: Dilettante
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 180 gp. Rock crystal (70 gp). 1 Average lock.
Loopmottin Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'1". She wears a faded coat and loose pants complete with deerstalker hat. Her white hair is singed and shortened. She tend to wears goggles to shield her eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born several months after her father was called into army service. Cursed with unlife at a very young age, Loopmottin has worked very hard to control her curse. She has been saving her money to try and buy her sister's freedom.
Motivation: She wants nothing more than to rejoin the army; and an old rival family wants her found
Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Military, Family. Occupation: Fortune-teller
Voice: High pitched, excited
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. White pearl (140 gp). 1 Masterwork Common Melee.
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