Ralf Abram, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. He has a moderate pudge and is not very fit. His silver hair is matted, messy, and big. His eyes are a pleasant amber.
Personality: Cocky and sure of himself, he believes he is the best Cook born in the past three hundred years. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He struck the Cook job and began his own company from there.
Motivation: Further expansion of business.
Flaws: Ugly. Bonds: Rich, Job, Adventurer, Criminal record. Occupation: Cook
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. Freshwater pearl (15 gp).
Alvyn Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a blue shirt with thin brown vertical stripes and pastel pants. He is an epitome of beauty. He wears a wide-brimmed hat to cover his moderate length white hair. His eyes are a pleasant hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Locksmith
Voice: pre-pubescent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 350 gp.
Diggory Easton, Male Human [Permalink]
Personal [hide]
Description: A 6'5" southern man, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his monstrous two handed axe. His hair is auburn and curly. His eyes are a pleasant brown.
Personality: Diggory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is afraid of women and trembles around them
History: Born to a Courier, his mother struggled to pay the bills. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Healer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 250 gp.
Justin Bulsara, Male Half-Elf [Permalink]
Personal [hide]
Description: A 4'10" eastern man, he is renowned for his bright yellow suits and hats. His golden hair is slicked back into a classic pompadour. His face is scarred and worn.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the west was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Persistence, Gifted. Flaws: Ugly, Fearful. Bonds: Immigrant, Adventurer. Occupation: Dyer
Voice: Hissing voice
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. 1 Buckler.
Rendar Hackney, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he usually wears his white robe and has his monstrous two handed axe always slung over his shoulder. He has a chestnut handlebar mustache and slicked back chestnut hair. His face is scarred and worn.
Personality: He is overprotective of those who hire his services. His job bores him to no end. He has decided to make it more interesting.
History: He was born a particularly ugly child, much to the horror of his parents. He moved out east to avoid the crime he committed. He has dedicated himself to building a better world.
Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly. Bonds: Guardian, Adventurer, Criminal record, Religious. Occupation: Barrister
Voice: Loud with bravado
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 15 (+2) | 15 (+2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Orc, Dwarven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1 Banded mail.
Ortegar Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Marshal does. He sports a flattop hair cut. He wears a mask on his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a xeno-phobe, disliking non-Halflings.
History: He got into the Marshal business at a young age. Ortegar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ortegar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He ran away from his former home and has been making his living as a Marshal for the past few years.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Flaws: Mundane, Racist. Bonds: Job, Criminal record. Occupation: Marshal
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Draconic, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Birel Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a tan coat over a black low-cut shirt, and a broad hat upon her head. Her brown hair is styled in orderly dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. A true patriot, Birel would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was raised in a white middle class family as the only child. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Athletic. Flaws: Insane, Antagonistic, Mundane. Bonds: Military. Occupation: Bather
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp. Carnelian (50 gp). Malachite (15 gp). 1 Half-Plate.
Uraim Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is well dressed, constantly wearing a brown suit, black shirt, and brown tie. With bright brown hair and a scraggly beard. He is baby faced.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is afraid of women and trembles around them
History: Uraim hails from a village terrorized by gnolls. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Revenge; and he wants to meet his childhood hero
Flaws: Shy. Bonds: Enemies, Family, Adventurer. Occupation: Fisher
Voice: Hissing voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Brakka Nibley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is renowned for her bright black dresses and hats. She is bristling with hidden weapons, mostly lances and quarterstaffs. She has wavy black hair. She has several tiny aquamarine earrings on each ear.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Brewer. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has money and likes to spend it
Flaws: Secretive. Bonds: Criminal record, Rich, Attractive, Job, Religious. Occupation: Brewer
Voice: French accent
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 2)
Armor Class 8
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 10 (+0) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 380 gp.
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Their contribution stands as a beacon of hope for all adventurers!