Thrak Clayton, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, and carries sais. He keeps his long blonde hair kept up in a rat tail. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also is a firm believer in the manly ideal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.
Motivation: Money/treasure.
Ideals: Fighting, Optimist. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Shepherd
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Druidic, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 70 gp. Lapis lazuli (4 gp).
Odo Jacobs, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He is dressed in a clean grey cloak covering his clean studded leather. He sports a flattop hair cut. His eyes are likewise amber. His teeth are white and perfect.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Scribe soon after.
Motivation: Further expansion of business; and he uses money and sex appeal to get what he needs
Ideals: Philantrophist, Gifted. Bonds: Attractive, Job, Rich. Occupation: Scribe
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. Golden yellow topaz (200 gp). 2 Alchemist’s fire.
Shava Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a black shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them, and is pretty ugly. Her purple hair is braided into rings. She wears large thick round spectacles.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born a particularly ugly child, much to the horror of her parents. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Due to her spouse's obsession with being a Cook they were divorced and she won custody of their son. She worked as a Bellfounder, and she later adopted a second son.
Motivation: Retire the richest woman in the north; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Entrepeneur. Flaws: Ugly, Sensitive. Bonds: Criminal record, Family. Occupation: Bellfounder
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 19 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Zircon (60 gp).
Heward Brixton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tight fitting brown shirt and pants. He has chestnut hair. His thin eyebrows rest above his beady violet eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also hits on men, regardless of circumstances.
History: He was born into a rich family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Rich. Occupation: Cook
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Ida Thorpe, Female Human [Permalink]
Personal [hide]
Description: She is typically in her Knight uniform. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a clover on it. She has silver hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born to a criminal king-pin and mafia family Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Balancing her hectic life and new Knight responsibilities is difficult; and sabotage a competitor
Flaws: Insomniac, Antagonistic. Bonds: Job, Attractive, Criminal record. Occupation: Knight
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp.
Anne Wesley, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'7" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. She sports a flattop hair cut. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born the only child of a wealthy merchant. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and retire the richest woman in the east
Ideals: Optimist, Entrepeneur. Flaws: Secretive. Occupation: Fortune-teller
Voice: Spits and sputters
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 110 gp.
Ranala Dunben, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'6" and wears very tight pants and wife beaters, though occasionally she sports a blue coat. She has slicked back chestnut hair. Her gray eyes have a joyful gleam in them most of the time.
Personality: Ranala is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born into a rich family. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has built up a small fortune and can afford her own way.
Motivation: Seeks redemption; and she is a bit of a kleptomaniac
Ideals: Extrovert, Philantrophist, Gifted. Bonds: Rich, Criminal record. Occupation: Shepherd
Voice: Gruff and masculine
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Zedaar Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of longswords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His copper crest is lengthy. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Entrepeneur, Fighting, Joker. Bonds: Adventurer, Slave. Occupation: Bookbinder
Voice: Slurs words
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 220 gp. 1 Masterwork Uncommon Weapon.
Dagger Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'9". He wears a brown costume with the symbols of magic on his torso, and his gloved hand is found clutching a longsword. He wears a feathered hat to cover his moderate length red fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: Confrontational and typically high on some drug or another. He is frequently practicing swordplay.
History: His parents moved while he was still in utero so he is the first generation to be born here. When Dagger reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Dagger and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Addict, Antagonistic. Bonds: Military, Immigrant. Occupation: Tailor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 7 (-2) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!
