Bertram Kendal, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is braided into rings. His hazel eyes are slightly larger than normal.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Bertram hails from a village terrorized by goblins. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Impeccable. Flaws: Shy, Antagonistic. Bonds: Enemies. Occupation: Banker
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 gp. Banded agate (14 gp).
Elaim Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of bastard swords on his belt, each one with a amber on the hilt. His hair is short and brown. He has gleaming, smiling green eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Elaim was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elaim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Dilettante
Voice: Sounds elderly
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp. 4 Antitoxin.
Kyle Dryden, Male Human [Permalink]
Personal [hide]
Description: He dresses in grey turtlenecks beneath a black coat with grey slacks. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is obsessed with his god.
History: Born in the east his family was never financially stable. He was taken from his home at a very young age. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His religion dominates his actions.
Ideals: Justice. Bonds: Attractive, Religious, Poor, Slave. Occupation: Roofer
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 110 gp.
Left-Handed Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants. His long yellow fur is drawn into a two foot long braid. His blue unseeing eyes seem to look past you.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He works hard and plays hard.
History: He is a Doppelganger in disguise. After coming to the age of reason, Left-Handed took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Disease, Hedonist. Bonds: Nature, Adventurer. Occupation: Performer
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 270 gp.
Pijjirik Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man typically wears black cloth garments or leather armor, and a wedding ring on his left hand. His copper crest is braided into rings. His gold eyes peer out from beneath his small black hat.
Personality: A skeptical and narcissistic man, Pijjirik's first love is himself. His second love is also himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Impeccable, Justice. Bonds: In love, Religious, Enemies. Occupation: Seamstress
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 pp. 1 Banded mail.
Balifra Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a grey armored body suit, with a simple black line shooting up and back down. Her broad hat is riddled with cuts and holes. Her eyes are brown and beady.
Personality: She is witty, but her monotone delivery comes off as unnerving She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Balifra grew up listening to her father's many stories. Balifra abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Adventurer. Occupation: Butcher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 100 gp.
Blossom Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries a battered club and tarnished spear as well. With bright black hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She got into the Spy business at a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Spy responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Fighting. Flaws: Greedy. Bonds: Attractive, Job, Mentor. Occupation: Spy
Voice: Slow speaker
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 350 gp.
Beleth Love, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a black vest and prefers tan and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has styled her brown hair well, parting it to the right. She wears round tiny glasses practically rammed into her face.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born in the west, but her parents moved at a very young age to the east. While studying, she fell in love. They married and had a son. Some 10 years later her spouse died after the birth of her son. Heartbroken, Beleth never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Greedy. Bonds: In love, Immigrant. Occupation: Spice Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'8") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 150 gp.
Eberdeb Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears blue trousers with black and brown striped suspenders. He wears various colorful collared shirts. With a patchy auburn beard and wild auburn hair. His eyes are likewise blue.
Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. He feeds upon the attention of others.
History: Born in the south to a Stableman, Eberdeb learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Flaws: Insane. Bonds: Job, Attractive, Religious, Adventurer. Occupation: Stableman
Voice: Breathy voice
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
