Tagga Thorpe, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a black vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her black boots flare out at the collars. Her auburn hair is well kept. She is very pretty but has cold, dead eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She receives visions of the future at random moments
History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She inherited the family business which she has now maintained for 14 years.
Motivation: To be a Beggar again.
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Criminal record, Job. Occupation: Map Maker
Voice: Raspy
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1000 cp. Malachite (8 gp).
Fargas Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a large red jacket, and he perpetually has his nunchaku ready. His brown hair is singed and shortened. His eyes are gray and beady.
Personality: He loves telling others what to do and how they should feel about things. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in a small desert village. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and meet up once more with his childhood friend
Ideals: Fighting, Opinionated. Flaws: Ugly, Forgetful. Bonds: Nature, Adventurer. Occupation: Barkeep
Voice: Nasally tone
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 140 gp.
Beast Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fitting clothing which further accentuates his frame. His fur is greying and his face has many wrinkles. He is baby faced.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to loving parents in a slum to the west. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He left for the west, certain he would find work there.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he wants revenge against illithids
Ideals: Gifted. Bonds: Attractive, Enemies, Poor, Immigrant, Criminal record. Occupation: Map Maker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 140 pp. 1 Darkwood Shield.
Yebe Beren, Female Gnome [Permalink]
Personal [hide]
Description: She wears blue painted combat armor at almost all times. Her chestnut hair, when down, is lengthy. Her eyes are a pleasant gray.
Personality: She is happy with her job as a Navigator. She turns her eye from what people do, preferring to live and let live. She is frequently practicing swordplay.
History: She was born to a criminal king-pin and mafia family Yebe was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Yebe decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has built up a small fortune and can afford her own way.
Motivation: Wants to open a new tavern.
Bonds: Job, Military, Criminal record, Rich. Occupation: Navigator
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Giant, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 9000 cp. White pearl (130 gp). Tiger eye turquoise (11 gp). Coral (130 gp).
Wobbles Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'7". He is dressed in an above average manner, and his gloved hand is found clutching a longsword. He keeps his long silver hair kept up in a rat tail. His green eyes dart from person to person.
Personality: He snorts whenever he laughs or is feeling confident. His job bores him to no end. He has decided to make it more interesting.
History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Bonds: Attractive, Adventurer, Criminal record, Poor. Occupation: Ploughman
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 18 (+4) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Giant, Celestial, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 380 gp. 1 Half-Plate.
Krimmon Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He has the majority of his body covered in plate. His golden hair is slicked back into a classic pompadour. He is baby faced.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is harsh and unforgiving.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Krimmon and his spouse have recently divorced.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable, Gifted. Flaws: Antagonistic. Occupation: Adventurer
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 80 gp. Zircon (50 gp). 1 Bullseye lantern.
Braak Snape, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'4" and is generally well dressed albeit a few years behind the times. His right leg appears badly burned and disfigured. With a patchy blonde beard and wild blonde hair. He wears large thick round spectacles.
Personality: He is witty, but his monotone delivery comes off as unnerving He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he is content
Ideals: Joker, Persistence. Flaws: Mundane. Bonds: Attractive. Occupation: Spice Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1000 cp. Sard (20 gp).
Direcris Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears just a green suit. He has styled his silver crest well, parting it to the left. This red eyed southerner is not easily forgotten.
Personality: He is overprotective of those who hire his services. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised in a mountains tribe. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Ideals: Optimist. Flaws: Racist. Bonds: Guardian, Nature, Family. Occupation: Performer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp. Sardonyx (60 gp).
Balifra Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a brown armored body suit, with a simple white line shooting up and back down. She has wavy red hair. Her ears are large.
Personality: Balifra is depressed about a lot of things. She tends to be a nihilist. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Religious. Occupation: Marshal
Voice: Soft and melodious
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 19 (+4) | 5 (-3) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 110 gp.
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Their contribution stands as a beacon of hope for all adventurers!
