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NPC Generator

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Advanced [show]


Bhevek Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Blacksmith. He has silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bhevek is combative with any and all who dare try his patience in the slightest.

History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: Expand his business; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Athletic, Justice. Bonds: Attractive, Job, Nature. Occupation: Blacksmith

Voice: Stutters

Attributes [hide]

Bhevek Wiseacre, Male Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 7 (-2)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 8
Languages Common, Halfling, Celestial, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rivaan Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blue crest, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.

History: A powerful slaver made him what he is. Through the years after Rivaan was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Rivaan's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

Rivaan Clethtinthiallor, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1000 cp. Chrysoberyl (60 gp). 2 Smokesticks.


Social Check DCs


Barendd Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses in brown turtlenecks beneath a green coat with white slacks. His blonde hair is singed and shortened. His ears are large.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 12th year, his parents were killed by a gnolls raid, leaving Barendd alone in the world. After a stint in an orphanage, he was adopted. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Many gnolls want him driven away; and a deep hatred of gnolls

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Immigrant, Adventurer. Occupation: Carter

Voice: Boston accent

Attributes [hide]

Barendd Bigtoe, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 90 gp. Eye agate (13 gp). White pearl (60 gp). 2 Holy water.


Social Check DCs


Spear Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He has done his best to style his red fur to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: This man loves singing and to teach people singing more than just about anything. He is afraid of women and trembles around them

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Religious, Criminal record. Occupation: Server

Voice: Eastern European accent

Attributes [hide]

Spear Of Ivory, Male Tabaxi Sorcerer 4
Medium (6'8") Tabaxi, Neutral Evil (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Celestial
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ghûra Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He is wearing a long, black, dusty cloak. He sports a long auburn beard, and similarly colored long hair. This amber eyed southerner is not easily forgotten.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He can't help but pocket interesting objects he comes across

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is greedy; and to settle down with his crush

Ideals: Justice. Bonds: Attractive, Criminal record, Rich, Adventurer, Has a crush. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Ghûra Kenley, Male Half-Orc Sorcerer 2
Medium (5'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)6 (-2) 11 (+0)11 (+0)
Skills Investigation +0, Religion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Malquis Lathalas, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She carries a battered dagger and tarnished greatsword as well. Her brown hair has been sun bleached extensively. Her brown eyes are passionate and lively.

Personality: She is happy with her job as a Architect. She turns her eye from what people do, preferring to live and let live. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She then took over the family business and is one of the better Architect for hire.

Motivation: Wants to open a new tavern; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting, Extrovert. Bonds: Attractive, Job, Slave. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Malquis Lathalas, Female Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 9 (-1)16 (+3)
Skills Deception +5, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Citrine (70 gp).


Social Check DCs


Lamlis Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of strength on his torso. His chestnut hair is kept up in a ponytail inside a feathered hat. His gray eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He believes the world needs to unite to get rid of gnolls once and for all.

History: He got into the Knight business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Shy. Bonds: Enemies, Job, Adventurer. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Lamlis Koehlanna, Male Elf Sorcerer 1
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)12 (+1) 9 (-1)15 (+2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 50 gp.


Social Check DCs


Verna Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears tight fitting clothing which further accentuates her frame. Her hair is greying and her face has many wrinkles. Her amber eyes are passionate and lively.

Personality: She dislikes all the random violence that takes place in the north. She is lazy and tries to find solutions quickly.

History: She was born on a small isolated farm. After coming to the age of reason, Verna took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a rivalry with the Church that dominates her actions; and to end her boredom

Ideals: Athletic, Pacifist, Gifted. Flaws: Lazy. Bonds: Attractive, Nature. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Verna Jamjar, Female Halfling Sorcerer 3
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)7 (-2) 10 (+0)11 (+0)
Skills Acrobatics +3, Nature +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 sp. 1 Smokesticks. 4 Tanglefoot bags. 3 Holy water.


Social Check DCs


Art In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black fur is still thick. Her eyes are a pleasant copper.

Personality: Art is depressed about a lot of things. She tends to be a nihilist. Flattery will make her almost putty in your hands.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her psionic abilities were realized during a raid on her village. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Gifted. Flaws: Depressed, Selfish. Bonds: Rich, Adventurer. Occupation: Laborer

Voice: Slow speaker

Attributes [hide]

Art In the Wind, Female Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)18 (+4) 10 (+0)14 (+2)
Skills Religion +6, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Giant, Elven, Druidic, Aquan
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 50 gp. 1 Healer’s kit.


Social Check DCs

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