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NPC Generator

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Advanced [show]


Eida Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her blonde hair down. Her green eyes have a joyful gleam in them most of the time.

Personality: She has always had a great fascination with Halfling culture. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born in a small mountains village. Her father took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to halfling people

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Poor, Nature. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Eida Deephollow, Female Halfling Sorcerer 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)15 (+2) 9 (-1)10 (+0)
Skills History +4, Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 150 gp. 1 Banded mail.


Social Check DCs


Pearl Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She is wearing the road beaten gear of a warrior, marred by teas. Her auburn hair is matted, messy, and big. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Doctor father left her crippled. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Fighting, Joker, Philantrophist. Flaws: Ugly, Disease. Bonds: Family. Occupation: Shepherd

Voice: Aggressive tone

Attributes [hide]

Pearl Stoutman, Female Halfling Sorcerer 2
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)9 (-1) 13 (+1)18 (+4)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Brass mug with jade inlays (100 gp).


Social Check DCs


Zykroff Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her red crest is lengthy. Her gold eyes are slightly larger than normal.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also is a firm believer in the womanly ideal.

History: She was born the only child of a wealthy merchant. Through the years after Zykroff was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Zykroff's father didn't care for her much, and the feeling was mutual. She now mingles about in high society.

Motivation: She's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Rich. Occupation: Masseuse

Voice: Jamaican accent

Attributes [hide]

Zykroff Chumbyxirinnish, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills Performance +2, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Gnome, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 sp.


Social Check DCs


Jarana Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her dagger always slung over her shoulder. She has a moderate pudge and is not very fit. Her golden hair is still thick. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She also has developed a complete distrust of the Healer profession.

History: She was born in the north. Brilliant and gifted she never wanted to apply herself. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Further expansion of business; and expand her business

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Job, Immigrant. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Jarana Trueblood, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 11 (+0)9 (-1)
Skills Medicine +2, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 120 gp.


Social Check DCs


Naill Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is chestnut, silky, and of moderate length. He has green eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Mentor, Rich. Occupation: Ruler

Voice: Indian accent

Attributes [hide]

Naill Ariessus, Male Elf Sorcerer 2
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +6, History +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 100 pp.


Social Check DCs


Trail On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her fur is greying and her face has many wrinkles. She tend to wears goggles to shield her eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Trail took refuge in the ruined castle and found the beat up ceremonial dagger and armor she uses now. She used her abilities to travel the world and help people.

Motivation: She is unsatisfied with her job; and she's in love

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Has a crush, Nature, Job. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Trail On the Water, Female Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)7 (-2) 15 (+2)10 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp. 1 Silk rope.


Social Check DCs


Ea Absence, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 6'4" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear black clothing when she does not wear armor. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She misses her home and complains about the freezing weather, even in summer.

History: When she was but 6 years old her parents immigrated from the east. She moved out west to avoid the crime she committed. She hasn't been sleeping well lately.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Insomniac. Bonds: Immigrant, Criminal record. Occupation: Merchant

Voice: Posh accent

Attributes [hide]

Ea Absence, Female Tiefling Sorcerer 2
Medium (6'4") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 15 (+2)19 (+4)
Skills Persuasion +6, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 220 gp. 1 Masterwork Common Melee.


Social Check DCs


Odo Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He carries with him a set of spears on his belt, each one with a aquamarine on the hilt. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: He acts crazy and hedonistic. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Hedonist, Impulsive. Bonds: Attractive, Poor. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Odo Selevarun, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)8 (-1) 6 (-2)15 (+2)
Skills Nature +1, Stealth +5
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Beatrice Sutherland, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many white ritualistic tattoos. She wears baggy grey pantaloons and a white scarf. Her chestnut hair is knotted and matted. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is irascible and easily irritated. She is skeptical of what others tell her and is slow to trust.

History: Her father raised her in a mountain cabin. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She got away from her former life and has fallen to alcoholism.

Motivation: She's repulsed by the PC.

Flaws: Addict, Antagonistic, Shy. Bonds: Nature, Mentor. Occupation: Barber

Voice: Mumbles to self between sentences

Attributes [hide]

Beatrice Sutherland, Female Human Sorcerer 1
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 15 (+2)6 (-2)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp. Amber (70 gp).


Social Check DCs

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