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NPC Generator

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Advanced [show]


Ownka Abram, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear black pants and tee shirts. Her white hair is slicked back into a classic pompadour. She wears a mask on her face.

Personality: Aggressive, abrasive, and angry, Ownka embodies much of what other species detest in the Half-Orcs. Around other people she will do her best to conceal her emotions and appear jolly.

History: Gifted from a young age, Ownka studied abroad. She has chosen to use the inheritance that was left to her frivolously. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To be a Architect again; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Rich, Job. Occupation: Locksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Ownka Abram, Female Half-Orc Sorcerer 3
Medium (4'11") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 11 (+0)8 (-1)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 4000 cp.


Social Check DCs


Pallabar Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a tan and yellow robe with the hood down. He sports a flattop hair cut. His face is scarred and worn.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. The war was a terrible time for him, and Pallabar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. When Pallabar reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Ugly, Racist, Depressed. Bonds: Immigrant, Military. Occupation: Apothecary

Voice: Rolls R's

Attributes [hide]

Pallabar Gimlen, Male Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 260 gp.


Social Check DCs


Mardnab Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan armored body suit, with a simple blue line shooting up and back down. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her black hair is lengthy and is close to two feet long. Her blue eyes are passionate and lively.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in the north her family was never financially stable. Like her father and her brother before her, after school she went straight into learning to become a Ruler. She ran away from her former home and has been making her living as a Ruler for the past few years.

Motivation: To prove her worth to the world; and to be a mortician again

Ideals: Impeccable. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Mardnab Umbodoben, Female Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)9 (-1) 17 (+3)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Amethyst (110 gp).


Social Check DCs


Sarah Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses in yellow turtlenecks beneath a tan coat with white slacks. Her hair, while still mostly brown, has prominent grey streaks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Prone to second guessing herself, she comes off as nervous. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want her driven away.

Flaws: Shy. Bonds: Attractive, Enemies, Immigrant. Occupation: Spice Merchant

Voice: Soft and mumbly

Attributes [hide]

Sarah Sherman, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)9 (-1) 12 (+1)10 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Mûg Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is wracked by social anxiety; and he seems to be bored by most things

Flaws: Mundane, Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

Mûg Woods, Male Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 8 (-1)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp. Iolite (80 gp).


Social Check DCs


Naal Teinithra, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft pastel waves gently in the breeze. His hair is short and golden. His face is covered beneath a completely black helmet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the west to a Sellsword, Naal learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist, Opinionated. Bonds: Rich, Job. Occupation: Sellsword

Voice: American accent

Attributes [hide]

Naal Teinithra, Male Elf Sorcerer 1
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)18 (+4) 17 (+3)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Orc, Draconic, Gnome, Giant
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 400 sp.


Social Check DCs


Antinua Firahel, Female Elf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She has moderate length brown hair. She is baby faced.

Personality: A deeply religious woman she believes everything happens for a reason. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She got into the Merchant business at a young age. Antinua abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She inherited the family business which she has now maintained for 11 years.

Motivation: Doesn't want to be a Merchant and was forced into it by her family; and she has passion for adventuring and risk

Flaws: Fearful. Bonds: Religious, Job, Adventurer, Family. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Antinua Firahel, Female Elf Sorcerer 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Auran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 700 sp.


Social Check DCs


Tordek Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey trousers with pastel and violet striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. His white hair is thinning but still full. His eyes are a pleasant green.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is an amazing painter.

History: Born to a pair of adventurers, Tordek grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and wants his loneliness to end

Ideals: Gifted. Bonds: Enemies, Adventurer, Family, Has a crush. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Tordek Loderr, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)10 (+0) 17 (+3)5 (-3)
Skills Stealth +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 4 Thunderstones.


Social Check DCs


Marastyr Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her fair skin shows little sign of her aristocratic breeding.

Personality: She will rave to anyone who will listen. She is lazy and tries to find solutions quickly.

History: The child of northern immigrants she idolized her mother. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Flaws: Insane, Lazy. Bonds: Adventurer, Attractive, Immigrant. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Marastyr Bloodkith, Female Dwarf Sorcerer 3
Medium (3'11") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)8 (-1) 8 (-1)8 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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