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NPC Generator

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Advanced [show]


Patrick Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. His blonde hair is braided into rings. He has gleaming, smiling hazel eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was a soldier and died while he was still young. Patrick was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur, Optimist. Bonds: Rich, Religious, Military. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Patrick Marley, Male Human Sorcerer 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)10 (+0) 11 (+0)16 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 90 gp. Banded agate (14 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Norsko Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He is physically well-built. His black hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and brown eyes are beguiling and draw you in.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a small toy that he constantly fidgets with.

History: He was born in the south, but his parents moved at a very young age to the west. Norsko abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and obtaining odd cultural tiefling artifacts is his passion

Flaws: Selfish, Addict. Bonds: Attractive, Adventurer, Immigrant. Occupation: Barkeep

Voice: Timid voice

Attributes [hide]

Norsko Addington, Male Half-Orc Sorcerer 1
Medium (6'0") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 3000 cp.


Social Check DCs


Cairn Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of flails on his belt, each one with a amber on the hilt. He wears his dark red hair down. He has a dull look in his black eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He works hard and plays hard.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Joker. Flaws: Hedonist. Bonds: Slave. Occupation: Actor

Voice: Voice breaks

Attributes [hide]

Cairn Felicity, Male Tiefling Sorcerer 3
Medium (6'3") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 12 (+1)17 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: Zircon (70 gp).


Social Check DCs


Blendaeth Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears rags and sports a simple walking cane. Her blue crest is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She speaks before she thinks and is too direct. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born to a poor family in the city she treasured whatever gifts she got. Like her mother and her brother before her, after school she went straight into learning to become a Butcher. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She wants to meet her childhood hero; and she's attracted to the pc

Ideals: Justice. Flaws: Impulsive. Bonds: Poor, Job, Has a crush, Adventurer. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

Blendaeth Pfaphnyrennish, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)16 (+3) 12 (+1)9 (-1)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Draconic, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Left-Handed On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He sports brown clothing, slightly heavier than average wear. He has cinnamon fur. His yellow eyes peer out from beneath his small brown hat.

Personality: He has always had a great fascination with Tiefling culture. He works hard and plays hard.

History: Born in the north his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a rivalry with the Church that dominates his actions; and a strong sense of loyalty to tiefling people

Ideals: Athletic. Flaws: Racist, Hedonist. Bonds: Poor, Religious. Occupation: Ploughman

Voice: Draws out vowels

Attributes [hide]

Left-Handed On the Water, Male Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 18 (+4)17 (+3)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Infernal, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 500 sp. Jasper (80 gp). Coral (140 gp). Banded agate (6 gp). 2 Thunderstones.


Social Check DCs


Shifting Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a whip, but if one is not available she will default to her warhammer. She wears a small hat to cover her moderate length beige fur. Her eyes are yellow and beady.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Shifting was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She used her abilities to travel the world and help people.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Religious. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Shifting Buttons, Female Tabaxi Sorcerer 2
Medium (4'11") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 380 gp. 1 Masterwork Common Melee.


Social Check DCs


Ahrim Covert, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. His hair is silver, silky, and of moderate length. He has black eyes and a black hat with a tan feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To end his boredom; and money/treasure

Flaws: Shy, Mundane. Bonds: Attractive, Rich, Mentor. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Ahrim Covert, Male Tiefling Sorcerer 1
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 10 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Halander Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This southern man likes to wear ponchos typically of a light white in addition to tight pants. His clothes are grease stained in places. His chestnut hair is cut jaggedly and amateurishly. His ears are large.

Personality: Always inclined to offer people food he seems plenty friendly. He is a very good compulsive liar and kleptomaniac.

History: A powerful brothel owner made him what he is. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Criminal record, Mentor. Occupation: Gardener

Voice: Booming voice

Attributes [hide]

Halander Shadowquick, Male Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)12 (+1) 18 (+4)10 (+0)
Skills History +3, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 5000 cp. 1 Banded mail.


Social Check DCs


Rimple Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor. He carries a battered flail and tarnished mace as well. His white hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rimple fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Fighting, Impeccable. Flaws: Disease, Insomniac. Bonds: Enemies. Occupation: Body Guard

Voice: Stutters

Attributes [hide]

Rimple Raulnor, Male Gnome Sorcerer 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)15 (+2) 9 (-1)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 2000 sp.


Social Check DCs

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