Vistra Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in a clean brown cloak covering her clean studded leather. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is brown and curly. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She takes great joy in being the best Engraver in town.
History: Born in the south to a Engraver, Vistra learned a great deal about her mother's area of expertise. Her mother was a soldier and died while she was still young. Vistra was left her mother's suit of armor and trained in its use and care. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Joker. Flaws: Addict. Bonds: Attractive, Job, Military. Occupation: Engraver
Voice: Loud with bravado
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Ahvain Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a worn and beaten armor. His white hair is braided into rings. His amber eyes dart from person to person.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. He has had some formal painting training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Artistic. Flaws: Shy, Hedonist. Bonds: Rich, Attractive. Occupation: Mayor
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 800 sp. White pearl (80 gp). Golden pearl (80 gp). Freshwater pearl (7 gp).
Marbas Generous, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. His blue hair has been sun bleached extensively. His gold eyes have a joyful gleam in them most of the time.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Bowyer but believes his peers are too gung-ho.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Through the years after Marbas was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Marbas's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Marbas and his spouse have recently divorced.
Motivation: His religion dominates his actions.
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious. Occupation: Bowyer
Voice: Italian accent
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Goblin, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Two Llamas Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her lavender fur in a pixie cut. She has gleaming, smiling amber eyes.
Personality: She acts crazy and hedonistic. The war was a terrible time for her, and Two Llamas does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often; and she feels kind of lost in life
Ideals: Athletic. Flaws: Hedonist, Depressed. Bonds: Military, Poor. Occupation: Body Guard
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Orc, Terran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Lilith Wit, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has styled her chestnut hair well, parting it to the right. Her eyes, though not visible through her cowl, are red.
Personality: She is fixated on the number 79. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was raised in a white middle class family as the only child. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was always very intelligent and has formed a secret society of specialists.
Motivation: She is content.
Ideals: Philantrophist. Flaws: Insane, Mundane, Secretive. Occupation: Body Guard
Voice: Rolls R's
Attributes [hide]
Medium (4'10") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 300 gp. 1 Minor magic item.
Arannis Thompson, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He is wearing a long, violet cloak. He has shaved his head bald. His face is covered beneath a completely black helmet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He enjoys reading and quiet.
History: Born to a Bricklayer, his father struggled to pay the bills. Like his father and his sister before him, after school he went straight into learning to become a Sculptor. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved
Ideals: Optimist, Logical. Bonds: Poor, Job, Slave. Occupation: Sculptor
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Jade (160 gp).
Unvera Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fitting clothing which further accentuates her frame. Her blonde hair is drawn into a tight pony tail with a butterfly scrunchie. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She dislikes all the random violence that takes place in the west. She is a great chef.
History: She is a Hag in disguise. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark
Ideals: Pacifist, Gifted. Bonds: Attractive, Immigrant, Adventurer, Religious. Occupation: Courier
Voice: Breathy voice
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Dwarven, Druidic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Radomir Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a white and brown robe with the hood down. His red hair is long and unkept. His hazel eyes dart from person to person to random spaces in the air.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is used to getting what he wants. In part because he is a meticulous planner.
History: Radomir hails from a village terrorized by gnolls. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 6 years.
Motivation: He wants revenge against gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Interpreter
Voice: Sounds elderly
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
John Tattersall, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a well pressed and immaculate suit (or dress). His white hair is knotted and matted. His eyes are likewise violet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, John took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Philantrophist, Gifted. Bonds: Rich, Adventurer. Occupation: Dyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
