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NPC Generator

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Advanced [show]


Feldûsh Pickering, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is cut close to his head. This gray eyed easterner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. He invites people to come help in his community garden.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Feldûsh Pickering, Male Half-Orc Sorcerer 2
Medium (6'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)6 (-2) 17 (+3)6 (-2)
Skills Insight +5, Investigation +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp. Jet (160 gp). Amethyst (160 gp). 1 Simple lock.


Social Check DCs


Pelt Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He prefers to wear brown pants and tee shirts. He wears his lavender fur up. He wears round tiny glasses practically rammed into his face.

Personality: He has always had a great fascination with Tabaxi culture. Energy wise he seems alert and responsive.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his singing dream.

Motivation: Wants to work out more often; and tabaxi compassion

Ideals: Athletic, Professionalism, Artistic. Flaws: Racist. Bonds: Attractive. Occupation: Barber

Voice: Posh accent

Attributes [hide]

Pelt Of Claws, Male Tabaxi Sorcerer 2
Medium (6'6") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)17 (+3) 7 (-2)14 (+2)
Skills Acrobatics +3, Animal Handling +0
Senses Passive Perception 8
Languages Common, Giant, Aquan, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 200 sp.


Social Check DCs


Biri Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries with her a set of shortspears, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She has moderate length black crest. She has several tiny aquamarine earrings on each ear.

Personality: She is happy with her job as a Crown-heir. She turns her eye from what people do, preferring to live and let live. She also is a firm believer in the womanly ideal.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Crown-heir arts, while her mother instructed her in etiquette, music and courtly manner. Like her father and her sister before her, after school she went straight into learning to become a Crown-heir. She is searching for what she claims is her rightful reward.

Motivation: Wants to open a new tavern; and she has passion for adventuring and risk

Ideals: Fighting. Flaws: Impulsive. Bonds: Adventurer, Rich, Job. Occupation: Crown-heir

Voice: Old Prospector

Attributes [hide]

Biri Bhenkumbyrznaax, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)18 (+4) 10 (+0)14 (+2)
Skills Nature +6, Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Undercommon, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Rezena Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her black crest is lengthy and is close to two feet long. Her skin is flawless and her red eyes scan people very quickly.

Personality: Rezena is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: The child of a Carter, who enjoyed hunting, Rezena was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She tends to her Laborer job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job.

Ideals: Extrovert. Bonds: Attractive, Poor, Job, Nature. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

Rezena Wivvyrholdalphiax, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)14 (+2) 17 (+3)15 (+2)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Quick Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of strength on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His deerstalker hat is riddled with cuts and holes. He has yellow eyes and a brown hat with a tan feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a small toy that he constantly fidgets with.

History: He was born in a small island village. After coming to the age of reason, Quick took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Family, Nature. Occupation: Miner

Voice: Slurs words

Attributes [hide]

Quick Of Claws, Male Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)14 (+2) 9 (-1)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Abyssal, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1 Darkwood Buckler.


Social Check DCs


Mary Tickle, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She typically wears brown cloth garments or leather armor. Her whole body is exceptionally muscular. She has no hair. Her fierce gray eyes like to dwell on things.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She plays an instrument quite well.

History: Born to a pair of adventurers, Mary grew up listening to her father's many stories. Through the years after Mary was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Mary's father didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is her passion

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Server

Voice: American accent

Attributes [hide]

Mary Tickle, Female Human Sorcerer 1
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)17 (+3) 13 (+1)10 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Goblin, Ignan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 400 sp.


Social Check DCs


Shump Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a white vest and prefers brown and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born at the edge of vast island. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Nature, Rich. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Shump Myerscough, Male Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)3 (-4) 11 (+0)9 (-1)
Skills History -2, Investigation -2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: Rose (30 gp).


Social Check DCs


Tomph Barney, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a tight black one piece outfit complete with pants, hood, and a cape. She has a slight overbite and is overall scrawny. Her silver hair is smooth and relatively long. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Scribe arts, while her father instructed her in etiquette, music and courtly manner. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She wants revenge against dire rats; and money/treasure

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Rich, Enemies. Occupation: Scribe

Voice: Raspy

Attributes [hide]

Tomph Barney, Female Half-Orc Sorcerer 3
Medium (6'4") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)12 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Dayereth Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze. His Stetson hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their son. He worked as a Bricklayer, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers.

Flaws: Ugly, Depressed. Bonds: Rich, Enemies, Family. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Dayereth Withrethin, Male Elf Sorcerer 1
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)15 (+2) 13 (+1)18 (+4)
Skills Religion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 150 gp. Chalcedony (60 gp).


Social Check DCs

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