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NPC Generator

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Advanced [show]


Phann Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She usually wears her yellow robe and has her hand crossbow always slung over her shoulder, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. Her chestnut hair is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a very good compulsive liar and kleptomaniac.

History: Her father raised her in a mountain cabin. She was an athlete and attended two major summer competitions. She never won. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wants a kiss

Ideals: Gifted, Athletic. Bonds: Criminal record, Nature, Has a crush. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Phann Berevan, Female Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)8 (-1) 15 (+2)16 (+3)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Marigold Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: 3'0" and lanky with angular features, she is an attractive figure. She dresses like a well dressed Performer does. Her tied-back hair is red. She has amber eyes.

Personality: Calm and collected, she is a well trained Performer. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in the north to a Performer, Marigold learned a great deal about her mother's area of expertise. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She is untrained/undisciplined, which makes her dangerous.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.

Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Attractive, Debt. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Marigold Tealeaf, Female Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)18 (+4) 17 (+3)13 (+1)
Skills Acrobatics +6, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Abyssal, Terran, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 60 gp.


Social Check DCs


Art Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a simple pastel robe with grey stripes complete with hood. She has a slight overbite and is overall scrawny. She has styled her brown fur well, parting it to the left. She wears crescent spectacles with a black brim.

Personality: She is very quiet and rarely speaks above a whisper. She also has developed a complete distrust of the Mercenary profession.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Art liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has achieved small success as a Soapmaker.

Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac

Flaws: Shy. Bonds: Job, Military, Nature, Criminal record. Occupation: Soapmaker

Voice: Dutch accent

Attributes [hide]

Art Of Ale, Female Tabaxi Sorcerer 1
Medium (4'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)18 (+4) 9 (-1)8 (-1)
Skills Performance +1, Survival +1
Senses Passive Perception 9
Languages Common, Druidic, Terran, Aquan, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 120 gp.


Social Check DCs


Nicor Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is singed and shortened. His eyes are silver and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is used to getting what he wants. In part because he is a meticulous planner.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To settle down with his crush; and wishes to resurrect an old love

Ideals: Professionalism, Artistic. Flaws: Ugly, Sensitive. Bonds: Immigrant. Occupation: Painter

Voice: Low and grunting

Attributes [hide]

Nicor Charisma, Male Tiefling Sorcerer 3
Medium (6'8") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)15 (+2) 13 (+1)19 (+4)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp.


Social Check DCs


Dazzazn Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His green crest is still thick. His face is covered beneath a completely black helmet.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He is able to fit into much smaller and tighter spaces than normal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Mayor for hire.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Dazzazn Linxakasendalor, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 12 (+1)16 (+3)
Skills Deception +5, Stealth +2
Senses Passive Perception 11
Languages Common, Draconic, Giant, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 50 gp.


Social Check DCs


Menny Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears rags and sports a simple walking cane, and sports empty pouches on her belt. Her hair, while still mostly red, has prominent grey streaks. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Menny hails from a village terrorized by brigands. Her family was turned out during the war. She and her family wandered west to less war torn lands. She hasn't been sleeping well lately.

Motivation: Wants her loneliness to end; and someone believes her a fraud

Ideals: Philantrophist. Flaws: PTSD, Insomniac. Bonds: Poor, Enemies, Has a crush. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Menny Musgraben, Female Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)13 (+1) 18 (+4)9 (-1)
Skills Perception +6, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Meriele Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is generally shirtless and showing off her tattooed chest. She has moderate length brown hair. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She comes from a rich northern family. Her necromantic abilities were realized during a raid on her village. She now mingles about in high society.

Motivation: Meet up once more with her childhood friend; and she feels threatened by others

Ideals: Philantrophist, Gifted. Flaws: Ugly, Fearful. Bonds: Adventurer, Rich. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Meriele Caphaxath, Female Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)12 (+1) 6 (-2)12 (+1)
Skills Intimidation +3
Senses Passive Perception 8
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 160 gp.


Social Check DCs


Mozfel Wakefield, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a black suit, violet shirt, and black tie. He sports a flattop hair cut. His violet eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of western immigrants he idolized his mother. Like his mother and his sister before him, after school he went straight into learning to become a Priest. He has achieved small success as a Priest.

Motivation: Wants to raise his children well; and further expansion of business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Priest

Voice: Sensual and smooth

Attributes [hide]

Mozfel Wakefield, Male Half-Orc Sorcerer 3
Medium (6'4") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)10 (+0) 7 (-2)13 (+1)
Skills Athletics +4, Nature +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs


Joser Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in a clean red cloak covering his clean studded leather. His black hair is still thick. His fierce hazel eyes like to dwell on things.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels kind of lost in life; and to reunite with his old friends

Ideals: Impeccable. Flaws: Insane, Depressed. Bonds: Military, Adventurer. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Joser Sunmeadow, Male Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)9 (-1) 5 (-3)13 (+1)
Skills Nature +1, Sleight of Hand +5
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 270 gp.


Social Check DCs

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