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NPC Generator

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Advanced [show]


Ella Snowdon, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She has the majority of her body covered in plate. She is bald on top and has large brown tufts of hair around her ears. She has amber eyes and a grey hat with a green feather.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. As long as the job gets done she does not care how it got done.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Ella Snowdon, Female Human Sorcerer 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +1, Nature +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 80 gp. A roughly beaten golden orb (60 gp).


Social Check DCs


Gillyd Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a grey cloak and cross-gartered white stockings. Her brown hair is lengthy and is close to two feet long. Her gray eyes dart from person to person.

Personality: She is witty, but her monotone delivery comes off as unnerving She is frequently practicing swordplay.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gillyd took refuge in the large cave and found the beat up quarterstaff and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Joker. Flaws: Disease. Bonds: Military, Nature, Debt. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Gillyd Dankil, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)13 (+1) 11 (+0)11 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 380 gp.


Social Check DCs


Donaar Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. His top hat is riddled with cuts and holes. His red eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast plains. He helped his father out around the business and became quite the natural. He became a Sailor soon after.

Motivation: To unite with his brother; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Emotional. Bonds: Family, Nature, Job, Criminal record. Occupation: Sailor

Voice: Hissing voice

Attributes [hide]

Donaar Ebynichtomonis, Male Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)11 (+0) 15 (+2)6 (-2)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 130 gp.


Social Check DCs


Pushkrimp Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. His hair is white, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He has always had a great fascination with Half-Orc culture. He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Racist, Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Pushkrimp Blankley, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)12 (+1) 17 (+3)9 (-1)
Skills Acrobatics +3, History +3
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 6000 cp. Jade (160 gp).


Social Check DCs


Burto TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple white robe with green stripes complete with hood. He wears his auburn hair up in a very large beehive style do. His eyes are violet and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the south. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born into a rich family. Burto was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Burto decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Pacifist, Justice, Entrepeneur. Bonds: Criminal record, Rich. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Burto TellPenny, Male Halfling Sorcerer 4
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)11 (+0) 4 (-3)8 (-1)
Skills Insight -1, Perception -1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Hunter Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of flails, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He keeps his silver hair in a pixie cut. His gray eyes have a joyful gleam in them most of the time.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a very good compulsive liar and kleptomaniac.

History: He got into the Mason business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now spends his time doing works of charity.

Motivation: He has decided he is irredeemable; and he is unsatisfied with his job

Ideals: Fighting, Artistic, Philantrophist. Bonds: Criminal record, Job. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Hunter Ridley, Male Human Sorcerer 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 60 gp.


Social Check DCs


Ranala Beren, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a tan wide-brimmed hat and tan clothes. Her moppish white hair is in a traditional bowl cut. She is very pretty but has cold, dead eyes.

Personality: She is a Marshal first and foremost. She believes firmly that knowledge should be universal. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born several months after her mother was called into army service. Like her mother and her brother before her, after school she went straight into learning to become a Marshal. Days after completing her studies, news broke out that her hometown was attacked by goblins. Ranala was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: A rival would like her out of the picture; and many goblins want her driven away

Ideals: Opinionated. Bonds: Attractive, Job, Military, Enemies, Criminal record. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Ranala Beren, Female Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)16 (+3) 9 (-1)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Terran, Gnoll, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 20 pp. 1 Everburning torch.


Social Check DCs


Caeldrim Hanali, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears just a tan suit. He is tall, broad shouldered and powerfully built. His blonde hair is cut short. He has several tiny topaz earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He enjoys reading and quiet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Joker, Logical, Gifted. Bonds: Rich, Slave. Occupation: Mercenary

Voice: Speaks like tongue is numb

Attributes [hide]

Caeldrim Hanali, Male Elf Sorcerer 2
Medium (5'2") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)11 (+0) 8 (-1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 500 sp.


Social Check DCs


Nella Hastings, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. Her white hair is smooth and relatively long. Her gray unseeing eyes seem to look past you.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: From birth she was tutored by a cruel and relentless mentor. A freak accident while working with her Mercenary mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To settle down with her crush; and many goblins want her driven away

Flaws: Disease, Mundane. Bonds: Poor, Has a crush, Enemies, Mentor. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Nella Hastings, Female Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)6 (-2) 16 (+3)6 (-2)
Skills Athletics +4, Investigation +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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